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 Forum: Inform 6 and 7 Development   Topic: [I7] figuring out how the player referred to something

Posted: Wed Sep 20, 2017 3:47 am 

Replies: 4
Views: 104


Don't know if any of this will help, but look over the examples in Recipe Book 2:3 to see if any of that might apply.
http://inform7.com/learn/man/RB_2_3.html

 Forum: Announcements and Beta Testing   Topic: My new game Trackless

 Post subject: Re: My new game Trackless
Posted: Sun Sep 17, 2017 10:42 am 

Replies: 2
Views: 144


I like the visuals from the screenshots. Sort of how I'd imagine MYST in a comic-book art style, especially with the music featured in the video.

I'm not free to play anything until October with my IFComp crunch, but if you're still looking for reviews then, I may hit you up.

 Forum: General and Off-Topic Talk   Topic: Introducing Ourselves

 Post subject: Re: Introducing Ourselves
Posted: Sat Sep 16, 2017 3:02 pm 

Replies: 773
Views: 104818


I just like bread!

 Forum: Inform 6 and 7 Development   Topic: Exporting game text for spelling checks

Posted: Sat Sep 16, 2017 11:38 am 

Replies: 7
Views: 190


Is there a reason you can't copy/paste the source text directly where you want it to spellcheck? Yes, the code is in there, but you could search for quotation marks and jump through it. Unless you're also checking grammar, I'd think most of the terms used in Inform are correctly spelled. Variables m...

 Forum: General and Off-Topic Talk   Topic: Introducing Ourselves

 Post subject: Re: Introducing Ourselves
Posted: Sat Sep 16, 2017 10:30 am 

Replies: 773
Views: 104818


Welcome, Florencia!

I certainly want to know what that gene in baker's yeast does!!

 Forum: Inform 6 and 7 Development   Topic: Out-of-world hinting...

 Post subject: Re: Out-of-world hinting...
Posted: Wed Sep 13, 2017 9:12 pm 

Replies: 8
Views: 288


And there isn't any reason you couldn't just release a Twine separately, as a feelie or hint guide.

 Forum: Competitions   Topic: Any last-minute advice for first-time IFComp authors?

Posted: Wed Sep 13, 2017 1:14 pm 

Replies: 7
Views: 410


If you get a bad (specifically snarky or disdainful) review, DON'T respond to it in anger or haste. At least wait until you've had a week or so to think about it. Often there is good advice buried in the snark. Resist the overwhelming urge to compose a point-by-point rebuttal publicly or privately t...

 Forum: Inform 6 and 7 Development   Topic: Out-of-world hinting...

 Post subject: Re: Out-of-world hinting...
Posted: Wed Sep 13, 2017 1:02 pm 

Replies: 8
Views: 288


I always thought it would be cool to use Twine as the hint system!

 Forum: General and Off-Topic Talk   Topic: Introducing Ourselves

 Post subject: Re: Introducing Ourselves
Posted: Tue Sep 12, 2017 8:15 am 

Replies: 773
Views: 104818


Welcome, Andrea! I too was a huge fan of Infocom back in the day and it was magical when I discovered there was a way to make games exactly like it!

 Forum: Inform 6 and 7 Development   Topic: [I7] Coding a forklift

 Post subject: Re: [I7] Coding a forklift
Posted: Sun Sep 10, 2017 8:45 pm 

Replies: 4
Views: 189


I'd definitely try to use TAKE as your verb, but only allow the taking of "heavy" items when the player is in the forklift. That would probably be the most intuitive control scheme. I believe the synonyms like LIFT/CARRY resolve to TAKE. If the player exits the forklift, move heavy items f...
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