About the General Design Discussions category
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0
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1986
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August 10, 2006
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Accessibility and Usability: notes for authors
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71
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33934
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December 24, 2022
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Buttons in Games [split on request]
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121
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450
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March 29, 2024
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Your input needed [IF audience expectations]
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9
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319
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March 26, 2024
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How important is scrolling in a text game?
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38
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793
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March 21, 2024
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[WRONG DIAGNOSIS] Best Practices For Inconsistent Behaviors? (parsers)
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21
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415
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March 17, 2024
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Testing your game with ChatGPT
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17
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976
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March 11, 2024
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The oldest known disambiguation, circa 1965
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0
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120
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March 11, 2024
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Feedback on my variable chart?
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0
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97
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March 9, 2024
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Hosting fonts
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12
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140
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March 9, 2024
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How can we enable players to ask NPC's questions about their world?
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28
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451
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February 27, 2024
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Use the player's imagination as a very key tool
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1
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109
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February 27, 2024
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How to create an annoying NPC that's... not annoying
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12
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249
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February 17, 2024
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Are IF design documents different?
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14
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433
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February 17, 2024
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Overwhelming the player with flavor dialogue
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12
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266
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February 14, 2024
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What are some examples of GOAT detail writing?
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22
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615
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February 14, 2024
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Specific procedural generation tech?
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0
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144
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February 11, 2024
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Does IF tell a Story?
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20
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613
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February 9, 2024
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Using an AI art generator to make graphics
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199
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2261
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February 2, 2024
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Authors who write many branches: Question about the roads not taken
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28
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436
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February 2, 2024
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Timed aesthetics
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30
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357
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January 30, 2024
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Breadth-first versus depth-first
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2
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154
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January 23, 2024
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Some Musings About Parser Interfaces and Generational Technology
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62
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652
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January 18, 2024
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IF System that allows for slightly complex simulations?
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29
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393
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January 16, 2024
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On the utility and aesthetics of IF multimedia
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0
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149
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January 10, 2024
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Should generic text always be customised?
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12
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280
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January 9, 2024
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Designing a combat system for a survival horror IF
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13
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326
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January 8, 2024
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Managing the actors in a multi-player game
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14
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185
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January 6, 2024
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Using IF to teach a foreign language
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18
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6430
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January 2, 2024
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How do you mentally classify the quality of your games?
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36
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533
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December 31, 2023
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