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PostPosted: Sun Apr 01, 2012 6:37 pm 
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Joined: Thu May 20, 2010 9:33 pm
Posts: 479
Seconding Flourish. If you ever totally burn out on the very idea of mapping, or even playing games with multiple locations, there are a lot of very good games with only one location. I particularly love Suveh Nux.


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PostPosted: Mon Apr 02, 2012 2:13 am 
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Joined: Sat Mar 31, 2012 2:49 pm
Posts: 35
Location: Trondheim, Norway
I will definitely check out some non map games as well. Variety is the spice of life and guess you have to try lots of types of IF before you finally work out which is "your thing". I have got lots of very good an encouraging advice here so far!

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PostPosted: Mon Apr 02, 2012 2:20 am 
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Joined: Sun Dec 05, 2010 11:07 am
Posts: 321
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Finn Rosenløv wrote:
As for map drawing I canhighly recomment trizbort.com http://trizbort.genstein.net/index.php#overview
I use it initially when I plan my games.


That's pretty nifty, though the quirks take some getting used to. For fun, here's my map of Crowther's version of Advent:

Image
(click for big)


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PostPosted: Mon Apr 02, 2012 3:24 am 
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Joined: Sat Mar 31, 2012 2:49 pm
Posts: 35
Location: Trondheim, Norway
It looks nice and clean!

This morning I have been bashing my way through 'Dreamhold' with the mapping software to see how it goes. It is working pretty well but the "Is this a different room?" function takes some getting used to if you are new to IF.

Until I get better at physical map drawing I might use the Trizbort route to make sense of where I am going.

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PostPosted: Mon Apr 02, 2012 3:43 am 
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Location: Trondheim, Norway
It is a shame there isn't any mapping software that works for IOS, I use have Frotz for IOS but it would give me the full package if there was a way to automap on there as well.

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