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 Post subject: problems with zoom
PostPosted: Mon Feb 06, 2012 6:05 pm 
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Joined: Mon Feb 06, 2012 5:24 pm
Posts: 3
I've been playing IF with zoom (v 1.1.5) for a couple months now. Eventually I begin playing the exciting adventure Spider and Web by Andrew Plotkin. After I get a decent way through it, suddenly the game won't respond to the keyboard. I can't type, I see the ">" but there is no blinking vertical line, and neither clicking nor pressing enter causes anything. I close and reopen the game, but I can only type one command before the lockup occurs again.

Next I discover that the Andrew Plotkin games I have (like Shade, Hunter in darkness, Dreamhold) suffer from this. While others (Adventure, Zork, Taco fiction) work fine. After restarting the computer, reinstalling zoom and the games with no luck, I give up for a while.

The next day I give it another try and the games work fine. Several hours later the lockup starts again. After more futile restart/reinstall, I sit to type this request for help. Checking now the games work fine, I suspect the problem will be back eventually. What really bothers me is that it doesn't seem to be connected to anything I'm doing. Either I'm just typing along, and it craps out, or I open the story six hours later and it's fine.

Anyone have any clues to this mysterious problem?


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 Post subject: Re: problems with zoom
PostPosted: Mon Feb 06, 2012 7:36 pm 
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Joined: Mon Oct 04, 2010 11:35 am
Posts: 871
Location: Toronto
Not specifically. But I have had compatibility trouble with Zoom on many games — often enough that I have started to just launch things in Gargoyle to begin with, since that's where I frequently end up, anyway.


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 Post subject: Re: problems with zoom
PostPosted: Mon Feb 06, 2012 7:52 pm 
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Joined: Sat Jan 23, 2010 4:56 pm
Posts: 5391
I'm quite sure there's no shared Inform code between those games of mine that would be causing this.

It sounds like an application flaky error rather than a bug in the Z-code interpreter engine. But knowing that doesn't help, I'm afraid.


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 Post subject: Re: problems with zoom
PostPosted: Tue Feb 07, 2012 6:58 pm 
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Joined: Mon Feb 06, 2012 5:24 pm
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I suppose I'll just switch to Gargoyle. It's a shame since Zoom is rather pretty.


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 Post subject: Re: problems with zoom
PostPosted: Wed Feb 08, 2012 9:17 am 
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Joined: Mon Oct 04, 2010 11:35 am
Posts: 871
Location: Toronto
OmegaAngel wrote:
I suppose I'll just switch to Gargoyle. It's a shame since Zoom is rather pretty.

I don't find Zoom prettier ever since I figured out how to change the font style in Gargoyle (I hate reading serif fonts on a computer) and increase the font size. The default choices for these things in Gargoyle are poor; and you have to edit a config text file to change them which is not the friendliest thing in the world, but once I did it I had no reasons remaining to try to launch things in Zoom.

(BTW you can resize the Gargoyle window from the bottom right corner even though there is no standard grabby little triangle there.)

Paul.


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 Post subject: Re: problems with zoom
PostPosted: Wed Feb 08, 2012 5:35 pm 
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Joined: Mon Feb 06, 2012 5:24 pm
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Alrighty. :) Thanks for the tips. Now I may continue enjoying these magical books that speak back to you.


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 Post subject: Re: problems with zoom
PostPosted: Sun Feb 26, 2012 8:11 am 
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Joined: Sat Mar 19, 2011 7:40 am
Posts: 107
similar problems here:

viewtopic.php?f=38&t=4412&start=0


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 Post subject: Re: problems with zoom
PostPosted: Sun Feb 26, 2012 9:30 am 
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Joined: Mon Feb 13, 2012 6:21 pm
Posts: 14
Location: UK
Good to know there are others with the same problem. Click the link that stadtgorilla provided to see lots of further info/debug that I provided on that other thread.

I've now emailed the author, Andrew Hunter, and will report back as and when I hear anything.


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 Post subject: Re: problems with zoom
PostPosted: Fri Mar 15, 2013 1:15 am 
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Joined: Fri Mar 15, 2013 1:05 am
Posts: 4
Old topic I know, but I just wanted to note that I just had this exact problem. I'd played a few other games without incident (on a Mac running OSX 7.5), but lately I was playing Emily Short's Bronze. I'd been playing on and off for a few days, getting pretty far, when suddenly, bam, the game just stops accepting input. I restart it and find that it actually DOES accept input for your FIRST command upon loading--in this case, it allows you to answer the question "Have you played interactive fiction before?" But whether you enter yes, no, or irrelevant gibberish, the result is the same: the game once again locks down. I've tested a number of other games, and they all seem to work fine. But Bronze is DONE: I've tried restarting the computer, re-downloading Zoom, re-downloading Bronze, downloading an earlier version of Zoom, changing the name of the Zoom file, changing the name of the Bronze file--nothin,' and it's really quite maddening. I suppose there must be some hidden file somewhere that's causing the problem, but I'm not technically oriented enough to find it. I tried downloading Gargoyle, and the game works there, but I like Zoom better, and in any case, my save files are of course incompatible. Blah.


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 Post subject: Re: problems with zoom
PostPosted: Fri Mar 15, 2013 6:10 am 
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Joined: Tue Mar 09, 2010 2:34 pm
Posts: 4883
Location: Burlington, VT
You can actually extract a save file from Zoom that will work in Gargoyle, but it's a bit of work. More here (and if you have any questions, ask).


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