Could you be a tad more specific? Because right now I’m feeling a little let-down. By “branching narrative” I thought it meant that choices I made throughout the story would alter its course, but I’m replaying the game with a completely opposite approach to my previous one and it turns out that so far…
…“so far” being, in my replay I’ve just finished my first combat-encounter with the Dark Crimsons and just convinced Val we have to get to the Comm Array…
…it’s only affected the flavour of the text for the duration of the three-or-four lines of ensuing dialog; and after that, I get points in professional, or rogue, or amelia, or minuette, and things continue as planned.
I’d like to know if this is what I should expect from the rest of the game, because I’m a bit disollusioned right now, but I’m aware that…
…once I get to the scene where Amelia is captured by Min and Crimson…
…there might be some room for narrative branching. Or does “narrative branching” simply mean that the choices are monitored throughout the game and will result in different endings being available?
Also, those 24 endings, does it boil down to - as I now believe -
…having those couple of scenes where you choose professional/rogue + min/amelia + some other variable? Profficiency, maybe?..
…or is it in the ending that the branching really begins, and some key decisions we made throughout the game are taken into consideration apart from the ones that get us pro/rogue/mel/min points?
Again, I have to ask this because, where I’m standing right now, I’m not seeing what I feel I’ve been led to expect. I’ll keep playing, because I really enjoy it, and I’ll still want to play the sequel. Maybe these questions will answer themselves shortly when I continue my playthrough, but I felt the need to ask them.
EDIT - Let me just say this because I keep thinking it: anyone here remember “Angel”, the Buffy spin-off? Amelia reminds me a lot of Fred, and during most of the game Val reminds me a lot of Ilyria, whom Fred turns into at the end (well, who “possesses” Fred, actually).