A new Z-machine port of Adventure (Colossal Cave)

As part of ZILF 0.7, I’ve released the first full-length game written in ZIL in a long time: a port of Adventure. This 350-point version is mostly based on Graham Nelson’s port, but it also restores some features from the Fortran original, and it incorporates months of feedback from a team of incredibly patient testers.

Download Advent.z3

[Edit: if-archive link]