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PostPosted: Fri May 27, 2011 12:37 pm 
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Location: Colorado
Cryptozookeeper is a graphical text adventure written in Hugo 3.1. It's available for download via the Internet Archive here:

http://www.archive.org/details/Cryptozookeeper

(Grab cryptozookeeper.zip for the whole thing.)

A Windows Hugo terp is included, but I put together the links for the Mac and Linux interpreters at http://www.cryptozookeeper.com - thanks, and I hope you enjoy the game.

Robb Sherwin


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PostPosted: Fri May 27, 2011 3:33 pm 
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Joined: Tue Apr 20, 2010 2:48 pm
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A new Robb Sherwin game! Yey!


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PostPosted: Fri May 27, 2011 7:16 pm 
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Joined: Thu May 13, 2010 5:24 pm
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I think you just won $60 :-)

-Kevin


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PostPosted: Fri May 27, 2011 7:22 pm 
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jacksonmead wrote:
I think you just won $60 :)


Haha! I was telling Jacq on the mud today that one of the silliest motivating factors was the IFDB link that just had the IntroComp version up. It did drive me a little crazy, but it was motivating nonetheless!


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PostPosted: Fri May 27, 2011 8:57 pm 
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Location: Denver, Colorado
Woo; congrats on the release!

Downloading now via the pub's glacially-slow and overloaded wireless. :)

_________________
Games, Fonts, and Font-Toys For Gamers - http://www.cumberlandgames.com


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PostPosted: Sat May 28, 2011 12:28 pm 
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I was ready to start playing this, at last, but came to the realization that there are no graphics or sound in Gargoyle :| The Linux "hewx" interpreter I downloaded doesn't work, and doesn't compile either. It seems it uses very outdated libraries.

I suppose there's no way to play this on Linux? (Running in Wine has the usual ugly as hell font rendering, known to cause epilepsy.)


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PostPosted: Sat May 28, 2011 3:34 pm 
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I know Johnny on the ifMud was looking at Hugo terps in Linux. I am going to ask him what he was doing to get it to go, and if he had graphics. I'll post back here when I hear from him.


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PostPosted: Sat May 28, 2011 4:14 pm 
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I have a statically linked version of the WXWindows version of the Hugo engine available.

http://www.gerynarsabode.org/Downloads/hewx.zip

Just download it, unzip it and you can use it to play games (it will not play any of the MP3 music, but you do get the graphics)

Maybe someday, when I get decent at programming, I can work on a new version of the 'terp so it'll run on a modern linux distro.


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PostPosted: Sun May 29, 2011 8:48 am 
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Thanks for the tips. I ended up running it in Windows inside VMWare under Linux. Overkill, but I simply want to play this The Way It's Meant To Be Played :mrgreen:

PS:
I'm toying around with the idea of doing a new Hugo 'terp port myself :P It's a shame if Linux people can't play Robb's games in their full glory.


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PostPosted: Sun May 29, 2011 1:47 pm 
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I also heard that it would work in Wine. Now, I use Ubuntu at work every day, but not to play games. (Confidential to future employers: not to make them, either.) So if a suggestion of Wine is like saying "Tempest plays great through M.A.M.E.," I'll understand if told to kill myself. No harm, no foul there.

I used what Gerynar linked to, and I was able to get Crypto to run without having to do much of anything else. I was sort of anticipating this problem because of what Johnny said he went through, so the page on archive.org does split the game up so a Linux user doesn't have to download the 510MB of music files that aren't playable on that operating system at the moment. It's been my understanding that the Mac and Linux ports may very well get looked at my Kent Tessman, and cleaned up again. So that's cool.

(Now I need to find someone with an Amiga and see how that Hugo for Amiga port looks!)

Also, I found that, to make the graphics look right, I needed to do the following through the terp:
Options->Fonts->Fixed Width-> and then any font, but with a size of 8. The spacing on the top windows is then good. I should probably note this on the game's page.


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