You have scored 201 out of a possible 201, in 239 turns.
The score is made up as follows:
1 : becoming good at darts
1 : becoming great at darts
1 : becoming awesome at darts
1 : purloining one or more tavern darts
1 : getting into the home of the sorceress
1 : procuring a magic wand
1 : procuring a spellbook
1 : procuring an ampule of cloudy fluid
1 : procuring an ampule of rainbow fluid
1 : procuring an ampule of bubbly fluid
1 : procuring a large ampule of clear fluid
1 : defeating an enchantment
1 : procuring a mysterious rock
1 : freeing a wooden fish from bondage
1 : getting into the home of the sorceress again
1 : refueling an important machine
1 : preventing yourself from being roasted
1 : leveling up
2 : casting your first magic spell
3 : tempering your shield
5 : winning a sword and shield
5 : escaping an enchanted labyrinth
5 : acquiring the Philosopher's Stone
5 : forging a golden sword
7 : ridding the world of a troll
50 : reading a hilarious leaflet
99 : slaying the dragon
1 : living to tell the tale
1 : feeding a talking cat along the way
201 total (out of 201)
I'm thinking it was the cat you guys missed.... Though I don't remember defeating an enchantment.
Found 1 more ending;
killing the dragon without ever entering the interlife.
I don't see how that's different from "- Become overwhelmed by trolls." Though the typical path is different....
Also It appears I can't nest spoilers.... though I wasn't sure If I needed to in the first place, I guess I have no choice in that matter.