Final ThoughtsYay! I made it through all the games! Just a few final thoughts before I vote.
I think I will remember this year as the hangover/duel/cave/quest/snow/space comp. (Someone should write a game with all those things as an homage.) Overall there weren't a lot of really bad/buggy games here, although more than once I wished for more creativity, better motivation, and/or just more fun!
My favorites this year:Duel in the Snow (although I liked my imaginary ending best)
Broken Legs (despite the insanely hard puzzles and perhaps because of the annoying PC)
I also enjoyed:Snowquest (well, up until the end)
Beta Tester (despite its random nature)
Interface (cause I dig nostalgia)
GATOR-ON, Friend to Wetlands! (for fun more than for technical merit)
Other games that I thought were good:Rover's Day Out (but I didn't like repeating the same dull actions)
Byzantine Perspective (although I was too thick for the main puzzle, I thought it was cool)
Gleaming the Verb (nice for a quick word-puzzle diversion)
I recognize some other games were technically good, but just not my thing. Usually if I just don't like a game I won't rate it, unless I've played it all the way through. So I may not vote on all the games even though I tried playing them all.
My guesses for top three: Rover's Day Out, Broken Legs, and Snowquest.
(But I'd love to see Duel in the Snow here. And I'd be mad if I saw Resonance here.)
Congrats to all the authors for getting your games done and entered! This was fun, let's do it again next year.
