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PostPosted: Tue Oct 11, 2011 10:42 am 
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The games Andromeda Awakening, Awake the Mighty Dread, Death of Schlig, Fan Interference, The Guardian, The Myothian Falcon, Operation Extraction, The Play, Sentencing Mr Liddell, and Taco Fiction have been updated.


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PostPosted: Fri Oct 14, 2011 11:07 am 
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Would someone care to explain to me what the purpose of competition updates is, because I still don't see the point. And I still don't know how to judge such games. I refuse to replay any of the games which have been updated!

And I'm not trolling here or anything, but expressing my serious opinion. And I have a damn right to do so! Moderators like "bcressey" or whatever his name is, should make sure to remember that before they have the cockiness to block my topics again! :evil:

I strongly agree with what Finn Rosenløv said about it here.

Finn Rosenløv wrote:
I must admit that I personally feel it's a bit like cheating. It's like being allowed to alter your final exams project after having turned it in...


It is cheating by the authors and it has to stop! If updates of any of the games continue then I'm going to send a formal complaint to Stephen Granade...

This is not a Beta-test Comp! This will have consequences to all those authors who updated their games. And I don't care what nature the update is.


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PostPosted: Fri Oct 14, 2011 11:21 am 
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I hate it when I find myself agreeing with the forum’s resident mud-slinger.

Next year I predict we’ll have someone abuse this new ‘rule’ by submitting an unfinished game, updating it to something radically different a day later, then continually updating it until it’s so far removed from the original game as to be a totally separate game.


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PostPosted: Fri Oct 14, 2011 12:02 pm 
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I almost hate to get involved in what seems to have become a very emotional topic. I think there are valid arguments to be made on both sides, and I don't really have a strong feeling one way or the other.

I would point out, however, that I think David's concern may not be all that realistic. If anybody is skilled enough to write an entirely new polished piece in one day, he probably doesn't need to engage in the subterfuge of calling it an "update" of the previous day's less well-polished (and totally different) piece.


Robert Rothman


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PostPosted: Fri Oct 14, 2011 12:07 pm 
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ultimate wrote:
Would someone care to explain to me what the purpose of competition updates is, because I still don't see the point.


Others have done so in related threads.

Quote:
And I still don't know how to judge such games.


This, too, has already been explained.

Quote:
If updates of any of the games continue then I'm going to send a formal complaint to Stephen Granade...


Good heavens to Betsy no!

Quote:
This will have consequences to all those authors who updated their games.


I see the point has finally dawned on you. No? So close ... so close ... :)

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PostPosted: Fri Oct 14, 2011 12:12 pm 
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You can't cheat by simply following the rules of a competition. Since updates are explicitly allowed, updating your games can't be cheating. It may or may not be a wise rule, but following it just isn't cheating.

As for how to judge an updated game, I think that was made clear in the previous thread on the subject:
Sargent wrote:
Officially, the two-hour rule is still the two-hour rule. If you spend one hour and fifty minutes playing the first release, if you wish you can spend another ten minutes playing any new release, but no longer. The total play time you spend on any game must stay under two hours. The version or versions of the games don't count.

No judge is forced to replay any game or even to play the latest available version of any game.

Also, I doubt that an author would gain much by releasing a whole string of widely different games masquerading as one entry. At least, I think it is quite unlikely that such a game would end up top three of thirty entries.

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PostPosted: Fri Oct 14, 2011 1:46 pm 
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Felix wrote:
Also, I doubt that an author would gain much by releasing a whole string of widely different games masquerading as one entry. At least, I think it is quite unlikely that such a game would end up top three of thirty entries.

Now that would be a fun experiment. Write two or three good games that share the same name and opening scene, replace one with the other during the competition and see if anyone notices. (Couldn't be done this year since nobody knew about the new rule in advance.)


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PostPosted: Fri Oct 14, 2011 1:48 pm 
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ultimate wrote:
I refuse to replay any of the games which have been updated!


Ok.

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PostPosted: Fri Oct 14, 2011 2:00 pm 
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Trumgottist wrote:
Felix wrote:
Also, I doubt that an author would gain much by releasing a whole string of widely different games masquerading as one entry. At least, I think it is quite unlikely that such a game would end up top three of thirty entries.

Now that would be a fun experiment. Write two or three good games that share the same name and opening scene, replace one with the other during the competition and see if anyone notices. (Couldn't be done this year since nobody knew about the new rule in advance.)


Oooh, I propose UpdateComp. Everyone submits a game, then halfway through they have to submit an update that starts out the same but goes somewhere totally different. You could include some sort of Speed-IF style key that has to be included in the update to prevent people from cheating by preparing their updates in advance.

[On the main topic: No one is making anyone replay games that have been updated. Chill.]


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PostPosted: Fri Oct 14, 2011 2:01 pm 
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Trumgottist wrote:
Now that would be a fun experiment.


Another one: run a "RevisionComp" where the entire idea is to "cheat" using the various methods described as "cheating" on this board, and see if there's any difference between the kind of people who can make winning games by cheating, and the kind of people who can just make winning games ;)

EDIT: Aw, jinx, Matt W :)

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