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PostPosted: Thu Oct 06, 2011 2:04 pm 
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Joined: Sun Oct 02, 2011 4:05 am
Posts: 46
Hello,

the game Dead Hotel has been updated. The new version includes game fixes, gameplay extensions and new feelies. See copy of deadupdate.txt below.

[EDIT]

Download Links:

IFArchive
http://www.ifarchive.org/indexes/if-arc ... hotel.html

Turbobit
http://turbobit.net/20ikixog9lh3.html

A new video walkthrough for the updated version has also been uploaded to YT:
http://www.youtube.com/watch?v=AiqeFT8znzI

Quote:
DEAD HOTEL

Extended Version 2 Update

Fixes:

- Health points display correctly after loading a savefile.
- Inventory displays after a savefile is loaded w/items stored.
- Choice "use medkit" is not given anymore when health points are 100.
- Melee fights don't continue when health points falls below zero.
- No melee fight when shooting fat zombie after examining corridor.
- Message displays after trying to take items when inventory is full.
- Internal non-gameplay related program fixes.

Extensions:

+ Player can pull the blanket on the bed.
+ Player can jump out the window on the alley.
+ Player can shoot and/or fight zombies outside, alternative ending.
+ Player can behead the fat zombie with the axe and kick his head.
+ Player can ride up/down the elevator between lobby and roof infinitely.
+ Added reception desk and book to lobby (book available in secret mode only).
+ Some ingame texts rephrased, edited or changed.

Feelies:

+ Optional ambient music/sound (deadamb.mp3)
+ Normal-sized version of cover (deadcover.jpg)

--------------------------------------------------------------------------------


Last edited by Comazombie on Fri Mar 16, 2012 12:58 pm, edited 2 times in total.

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PostPosted: Fri Oct 07, 2011 3:25 am 
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Joined: Mon Dec 07, 2009 5:14 am
Posts: 902
Could you *please* upload this somewhere else? Every single time I try, I get a message saying my IP limit has been reached (and I'd never seen that site before).

Also, why are there more files on your .zip than on the competition?


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PostPosted: Fri Oct 07, 2011 12:25 pm 
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Joined: Fri Jan 07, 2011 1:19 pm
Posts: 146
Location: USA
Hrm... I didn't think you could release an updated version of a comp game during the comp, unless said "update" is nothing more than a unplayable bug fix or something.


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PostPosted: Fri Oct 07, 2011 9:01 pm 
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Joined: Tue Mar 18, 2008 9:04 am
Posts: 507
Jizaboz wrote:
Hrm... I didn't think you could release an updated version of a comp game during the comp, unless said "update" is nothing more than a unplayable bug fix or something.


In previous years this was true. This year the rule has been changed.


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PostPosted: Mon Oct 10, 2011 5:05 am 
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Joined: Sun Oct 02, 2011 4:05 am
Posts: 46
Peter Pears wrote:
Could you *please* upload this somewhere else? Every single time I try, I get a message saying my IP limit has been reached (and I'd never seen that site before).


Done.

Quote:
Also, why are there more files on your .zip than on the competition?


Because you can't add new gamefiles to the competition. You can only replace those which you have uploaded originally for some reason.


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