intfiction.org

The Interactive Fiction Community Forum
It is currently Mon Sep 22, 2014 3:10 am

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 9 posts ] 
Author Message
 Post subject: A Gargoyle question
PostPosted: Wed Oct 10, 2012 11:30 pm 
Offline

Joined: Wed Feb 15, 2012 7:00 pm
Posts: 245
In my efforts over the years to crack open the nut of compiled game files and extract their sweet copy, largely in quixotic hopes to "port" CYOA games written in IF languages to plain HTML, I've found Gargoyle indispensable at granting me copy and paste privileges until it abruptly stops doing so, subsequent pastes just yielding blank spaces. Other applications can still paste, but even when Gargoyle is shut down and re-opened it still won't allow repasting its selected and copied content until Windows is rebooted.

I don't expect that anyone here knows why that would be, or even that it happens (my use pattern is admittedly quite aberrant) but I thought I'd just inquire. Perhaps it is a deliberate move to limit the amount of a game's text that can be siphoned out through the interpreter?


Top
 Profile Send private message  
 
 Post subject: Re: A Gargoyle question
PostPosted: Wed Oct 10, 2012 11:43 pm 
Offline

Joined: Sat Jan 23, 2010 4:56 pm
Posts: 3389
Quote:
Perhaps it is a deliberate move to limit the amount of a game's text that can be siphoned out through the interpreter?


I don't know Windows, but I know Gargoyle isn't doing *that*.


Top
 Profile Send private message  
 
 Post subject: Re: A Gargoyle question
PostPosted: Thu Oct 11, 2012 10:04 am 
Offline

Joined: Tue Mar 09, 2010 2:34 pm
Posts: 3086
Location: Burlington, VT
Why not use the "transcript" command and copy and paste from the transcript?


Top
 Profile Send private message  
 
 Post subject: Re: A Gargoyle question
PostPosted: Tue Nov 13, 2012 5:26 pm 
Offline

Joined: Wed Feb 15, 2012 7:00 pm
Posts: 245
matt w wrote:
Why not use the "transcript" command and copy and paste from the transcript?
Interferes with attempts to convert-as-I-go and requires a very disciplined, hierarchical play style for the transcript to make much sense afterward, but otherwise a gold standard for gathering my data! I don't know how I missed your excellent suggestion previously, but I'm glad I checked back in.


Top
 Profile Send private message  
 
 Post subject: Re: A Gargoyle question
PostPosted: Wed Nov 14, 2012 5:34 pm 
Offline
User avatar

Joined: Sun Dec 23, 2007 3:24 pm
Posts: 164
there are better tools to extract/dump game contents: http://www.inform-fiction.org/zmachine/ztools.html


Top
 Profile Send private message  
 
 Post subject: Re: A Gargoyle question
PostPosted: Thu Nov 15, 2012 12:37 am 
Offline

Joined: Wed Feb 15, 2012 7:00 pm
Posts: 245
farvardin wrote:
there are better tools to extract/dump game contents: http://www.inform-fiction.org/zmachine/ztools.html
That will prove to be hugely useful in the case of a subset of the games whose guts I'm trying to spill wide open! I don't know why, but a disproportionally large amount of them appear to be written in TADS or ADRIFT. Any idea if similar tools are available for those languages?


Top
 Profile Send private message  
 
 Post subject: Re: A Gargoyle question
PostPosted: Thu Nov 15, 2012 8:45 am 
Offline
User avatar

Joined: Mon Jun 14, 2010 7:49 am
Posts: 218
ADRIFT modules are just XML, so you could use XSLT to transform them into whatever you want.

_________________
ADRIFT Developer developer.


Top
 Profile Send private message  
 
 Post subject: Re: A Gargoyle question
PostPosted: Thu Nov 15, 2012 1:46 pm 
Offline

Joined: Sat Jan 23, 2010 4:56 pm
Posts: 3389
The ztools package is great for looking through *strings* in a Z-code game, but it doesn't give you a sense of how sentences and paragraphs fit together in a gameplay session. For that, you need a transcript.


Top
 Profile Send private message  
 
 Post subject: Re: A Gargoyle question
PostPosted: Tue Nov 27, 2012 12:46 am 
Offline

Joined: Wed Feb 15, 2012 7:00 pm
Posts: 245
All right, Ztools helped me to ferret out the single different-the-second-time element from Jonas Kyratzes' The Great Machine; in the meantime, I've upgraded Gargoyle, thinking that it might help with my problem, and now find that it won't copy anything for pasting, ever!

Furthermore, I can't figure out how to make it produce transcripts for non-Z-code games. This is putting a real crimp into my stalled conversion of The Ascot 8) While I don't /understand/ Campbell Wild's comment above, I will have to take a crack at figuring it out.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group