Customizing an interpreter for a Glulx game release

I wrote a long and very boring essay about the hacks I made to add map features to iOS Hadean Lands.

This is only interesting if you are releasing an Inform game as a standalone executable (Mac app, Windows exe, iOS app, etc) and you want to add some bonus display features to the native interpreter. (As opposed to adding them in-game with GLIMMR or whatever.)

gameshelf.jmac.org/2015/06/custo … e-release/