Death after Death

I adapted the starting code of the TADS workbench. Now almost everything you do can kill you.

This is the full transcript

[spoiler]The transcript will be saved to the file. Type SCRIPT OFF to discontinue
scripting.

take axe
The axe is too heavy for you. You drop it and it splits your skull open. For
a moment you see your brains, what’s left of them, on the floor before you.

*** YOU HAVE DIED ***

Would you like to RESTORE a saved position, RESTART the story, UNDO the last
move, or QUIT?

undo
Taking back one turn: “take axe”.

Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of
armor, posed with a battle axe at the ready, towers over a single straight-
backed wooden chair. The front door leads back outside to the south. A
hallway leads north.

sit
(on the wooden chair)
You sit on the chair, taking the load off of your feet. Suddenly it grabs you
with tentacles, leaping out of nowhere, strangling you to death.

*** YOU HAVE DIED ***

Would you like to RESTORE a saved position, RESTART the story, UNDO the last
move, or QUIT?

undo
Taking back one turn: “sit”.

Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of
armor, posed with a battle axe at the ready, towers over a single straight-
backed wooden chair. The front door leads back outside to the south. A
hallway leads north.

out
(first opening the front door)
You open the door. A giant creature grabs you with a tentacle and shoves you,
whole, into its gaping maw. This is a slimy end.

*** YOU HAVE DIED ***

Would you like to RESTORE a saved position, RESTART the story, UNDO the last
move, or QUIT?

undo
Taking back one turn: “out”.

Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of
armor, posed with a battle axe at the ready, towers over a single straight-
backed wooden chair. The front door leads back outside to the south. A
hallway leads north.

n
Hallway
This broad, dimly-lit corridor runs north and south.

n
Kitchen
This is a surprisingly cramped kitchen, equipped with antique accoutrements:
the stove is a huge black iron contraption, and in place of a refrigerator is
an actual icebox. A hallway lies to the south.

open icebox
You open the door to the icechest. An icy blast hits you in the chest,
freezing you solid in seconds. Odd, since the icebox is devoid of ice.

*** YOU HAVE DIED ***

Would you like to RESTORE a saved position, RESTART the story, UNDO the last
move, or QUIT?

undo
Taking back one turn: “open icebox”.

Kitchen
This is a surprisingly cramped kitchen, equipped with antique accoutrements:
the stove is a huge black iron contraption, and in place of a refrigerator is
an actual icebox. A hallway lies to the south.

open stove
Opening the stove reveals a loaf of bread.

eat bread
(first taking the loaf of bread)
You tear off a piece and eat it; it’s delicious. You tear off a little more,
then a little more, and before long the whole loaf is gone. It is soo good
that…

*** YOU HAVE WON ***

Would you like to RESTORE a saved position, RESTART the story, UNDO the last
move, or QUIT?

quit
Thanks for playing![/spoiler]

stupidily stupid

I should have known you would say something like that. I really don’t care what you think of it. I am proud.

(and I even left out a scathing message to you… what a shame.)

A spiritual successor to Pick Up The Phone Booth And Aisle, indeed.

Never played it. Sounds good though.

Reminded me of Conan Kill Everything.

You got something done. Getting something done is good. Nothing wrong with being proud of that.

It’s actually my first “get something done”.

I was quite disappointed that opening the stove didn’t kill you. No exploding stoves?

Nah. I had to let the player win somehow