ICIDS 2015 - Conference on Interactive Digital Storytelling

Dear all,

We thought that this conference might be interesting for some of you here.
Apologies for cross-posting.

All the best,
The ICIDS 2015 team.

ICIDS 2015
INTERNATIONAL CONFERENCE ON INTERACTIVE DIGITAL STORYTELLING
Nov. 30 - Dec. 4, 2015.
Aalborg University, Copenhagen, Denmark

View this call online at: icids2015.aau.dk

SUBMISSION DEADLINE: JUNE 19th, 2015

This year, the International Conference on Interactive Digital Storytelling (ICIDS 8) will take place in Denmark at Aalborg University’s campus in central Copenhagen.

ICIDS has its origin in a series of related international conferences that ran between 2001 and 2007 (icids.org). Since 2008, ICIDS became the premier annual venue that gathers researchers, developers, practitioners and theorists to present and share the latest innovations, insights and techniques in the expanding field of interactive storytelling and the technologies that support it. The field re-groups a highly dynamic and interdisciplinary community, in which narrative studies, computer science, interactive and immersive technologies, the arts, and creativity converge to develop new expressive forms in a myriad of domains that include artistic projects, interactive documentaries, cinematic games, serious games, assistive technologies, edutainment, pedagogy, museum science, advertisement and entertainment, to mention a few. The conference has a long-standing tradition of bringing together academia, industry, designers, developers and artists into an interdisciplinary dialogue through a mix of keynote lectures, long and short article presentations, posters, workshops, and very lively demo sessions.

We welcome contributions from a large range of fields and disciplines related to interactive storytelling, including computational narrative, narratology, computer science, human-computer interaction, media studies and media production, game studies, game design and development, semiotics, museum science, edutainment, virtual and augmented reality, cognitive science, digital humanities, interactive arts and transmedia studies. We encourage original contributions in the forms of research papers, position papers, posters and demonstrations, presenting new scientific results, innovative theories, novel technological implementations, case studies and creative artistic projects in the field of Interactive Digital Storytelling and its possible applications in different domains. We particularly welcome research on topics in the following four areas:

THEORETICAL FOUNDATIONS

  • Theories and aesthetics of interactive storytelling
  • Narratology for interactive media
  • Cognitive, conative and affective aspects of narrative interactive systems
  • Models of narrative logic
  • The role of the author/designer in interactive storytelling

TECHNICAL ADVANCES

  • Story/world generation and experience management
  • Virtual characters and virtual humans
  • Autonomous agents and multi-agent systems
  • Synthetic actors
  • Semantic knowledge representation and reasoning about stories
  • Natural language generation and understanding
  • Non-verbal interactive stories
  • User modelling and narrative user interfaces
  • Authoring modes and tools for interactive digital storytelling
  • Media, VR and game technologies for interactive storytelling

ANALYSES AND EVALUATION OF SYSTEMS

  • Methods for testing user experience in interactive storytelling
  • Evaluation of interactive storytelling applications
  • Reviews, critical and normative analysis of creative works
  • Case studies, post-mortems and best practices

CURRENT AND FUTURE USAGE SCENARIOS AND APPLICATIONS

  • Collaborative storytelling environments and multi-user systems
  • Social, ubiquitous and mobile storytelling
  • Interactive narratives in digital games
  • Interactive cinema and television
  • Interactive storyworlds
  • Interactive non-fiction and interactive documentaries
  • Interactive narratives as tools for learning in teaching, e-learning, training and edutainment
  • Interactive narratives used in health, rehabilitation and exercise
  • Interactive storytelling in roleplay, larps, theatre and improvisation
  • Collaborative authoring
  • Interactive narrative in the real world (live installations)
  • Interactive narratives in museums
  • Future applications

SUBMISSIONS
The review process for ICIDS will be double blind. Authors should remove all identifying information from their submissions. If you are uncertain as to how to anonymize your submission, the following guidelines are worth looking at: chi2005.org/cfp/anonymous.html

All submissions must follow the Lecture Notes in Computer Science (LNCS) format, available at: http:// springer.com/computer/lncs?S … 6-793341-0

Papers must be written in English, and only electronic submissions in PDF format will be considered for review.Submissions that receive high ratings in the peer review process will be selected for publication by the program committee as Springer LNCS conference proceedings. For the final print-ready version, the submission of source files (Microsoft Word/LaTeX, TIF/EPS) and a signed copyright form will be required.

All submissions will be processed using the Easychair Online Conference System.
Authors are advised to register a new account well in advance of the paper submission deadline:
http:// easychair.org/conferences/?conf=icids2015

THE SUBMISSION CATEGORIES ARE:

  • Full papers (10-12 pages in the main proceedings) describing interesting, novel results or completed work in all areas of interactive digital storytelling and its applications.
  • Short papers (6-8 pages in the main proceedings) presenting exciting preliminary work or novel, thought-provoking ideas in their early stages.
  • Demonstrations and posters (2-4 pages in the backmatter of the proceedings) describing working, presentable systems or brief explanations of a research project.

IMPORTANT DATES

  • Submission deadline - june 19th, 2015 (11:59 pm. Hawaii Standard Time) Authors are strongly advised to upload their submissions well in advance of this deadline.
  • August 21st, 2015 - Accept/reject notifications sent to authors.
  • September 7th, 2015 - Camera-ready copy due.
  • November 30-December 4, 2015 - ICIDS Conference.

WORKSHOP PROPOSALS
Workshops can vary in length, from half a day to a full day. Proposals for workshops should be two to four pages in length, and include the following information:

  1. A brief technical description of the workshop, explaining its goals, topic and expected outcome. A format and proposed schedule, including audience, and a short draft of the call for participation.
  2. The names, affiliations and email addresses of the proposed organizing committee. This committee should consist of two to four people recognized in the area.
  3. The primary contact for the organizing committee.
  4. If available, a list of tentatively confirmed attendees.

Workshop organizers must submit their proposals to: icids2015@gmail.com by July 19, 2015.

INTERNATIONAL ART EXHIBITION
Since 2010, ICIDS has been hosting an international art exhibition open to the general public. A separate call for the International Art Exhibition will be issued shortly.

ORGANIZATION
The conference will be hosted by the Department of Architecture, Design and Media Technology (media.aau.dk) in collaboration with the Center for Applied Game Research, the Augmented Cognition Lab, and the ReCreate Center.

Organising committee chairs:
Luis Emilio Bruni, Aalborg University, Copenhagen
Henrik Schoenau-Fog, Aalborg University, Copenhagen

Programme Committee Chair:
Sandy Louchart, The Glasgow School of Art (Digital Design Studio)

CONTACT
Questions about the conference should be directed to the organizers at: icids2015@gmail.com

For further information and for updates please visit the webpage at icids2015.aau.dk

Will authors be able to retain copyright in their presentations so they can publish them themselves on their own websites? Springer publications tend to be prohibitively expensive for the general public and indeed for academic libraries.

Hello,

Thanks for your question, which we now looked into.

When reading the Springers copyright form:
ftp.springer.de/pub/tex/latex/llncs/LNCS-Springer_Copyright_Form.pdf

The conclusion must be that authors do not retain copyright but they can publish a version of their paper provided that:

  1. they cite the Springer as requested and
  2. they do not use the publisher version
    It also means that they should wait for having a DOI.

All the best,
The ICIDS 2015 team.

Thanks for your quick response!

This is the updated call for papers for the 8th International Conference on Interactive Digital Storytelling.


Please note that the deadline for your ICIDS 2015 submissions
has been extended to July 6th, 2015.


Due to popular demand we have extended the deadline to the 6th of July 2015: icids2015.aau.dk/calls/

Please also consider the call for ICIDS workshops: icids2015.aau.dk/workshops/
and the call for the International Art Exhibition on Interactive Digital Storytelling: icids2015.aau.dk/exhibition/

We are looking forward to your contributions.

All the best on behalf of the ICIDS2015 team,
Henrik Schønau Fog
ICIDS 2015 Conference Co-chair


ICIDS 2015
INTERNATIONAL CONFERENCE
ON INTERACTIVE DIGITAL STORYTELLING
icids2015.aau.dk
Nov. 30 - Dec. 4, 2015
Aalborg University, Copenhagen, Denmark

UPDATED CALL FOR PAPERS
SUBMISSION DEADLINE: JULY 6TH, 2015 [Extended]

This year, the International Conference on Interactive Digital Storytelling (ICIDS 8) will take place in Denmark at Aalborg University’s campus in central Copenhagen.
ICIDS has its origin in a series of related international conferences that ran between 2001 and 2007 (icids.org/). Since 2008, ICIDS became the premier annual venue that gathers researchers, developers, practitioners and theorists to present and share the latest innovations, insights and techniques in the expanding field of interactive storytelling and the technologies that support it. The field re-groups a highly dynamic and interdisciplinary community, in which narrative studies, computer science, interactive and immersive technologies, the arts, and creativity converge to develop new expressive forms in a myriad of domains that include artistic projects, interactive documentaries, cinematic games, serious games, assistive technologies, edutainment, pedagogy, museum science, advertisement and entertainment, to mention a few. The conference has a long-standing tradition of bringing together academia, industry, designers, developers and artists into an interdisciplinary dialogue through a mix of keynote lectures, long and short article presentations, posters, workshops, and very lively demo sessions.
We welcome contributions from a large range of fields and disciplines related to interactive storytelling, including computational narrative, narratology, computer science, human-computer interaction, media studies and media production, game studies, game design and development, semiotics, museum science, edutainment, virtual and augmented reality, cognitive science, digital humanities, interactive arts and transmedia studies. We encourage original contributions in the forms of research papers, position papers, posters and demonstrations, presenting new scientific results, innovative theories, novel technological implementations, case studies and creative artistic projects in the field of Interactive Digital Storytelling and its possible applications in different domains. We particularly welcome research on topics in the following four areas:

THEORETICAL FOUNDATIONS
:black_small_square: Theories and aesthetics of interactive storytelling
:black_small_square: Narratology for interactive media
:black_small_square: Cognitive, conative and affective aspects of narrative interactive systems
:black_small_square: Models of narrative logic
:black_small_square: The role of the author/designer in interactive storytelling

TECHNICAL ADVANCES
:black_small_square: Story/world generation and experience management
:black_small_square: Virtual characters and virtual humans
:black_small_square: Autonomous agents and multi-agent systems
:black_small_square: Synthetic actors
:black_small_square: Semantic knowledge representation and reasoning about stories
:black_small_square: Natural language generation and understanding
:black_small_square: Non-verbal interactive stories
:black_small_square: User modelling and narrative user interfaces
:black_small_square: Authoring modes and tools for interactive digital storytelling
:black_small_square: Media, VR and game technologies for interactive storytelling

ANALYSES AND EVALUATION OF SYSTEMS
:black_small_square: Methods for testing user experience in interactive storytelling
:black_small_square: Evaluation of interactive storytelling applications
:black_small_square: Reviews, critical and normative analysis of creative works
:black_small_square: Case studies, post-mortems and best practices

CURRENT AND FUTURE USAGE SCENARIOS AND APPLICATIONS
:black_small_square: Collaborative storytelling environments and multi-user systems
:black_small_square: Social, ubiquitous and mobile storytelling
:black_small_square: Interactive narratives in digital games
:black_small_square: Interactive cinema and television
:black_small_square: Interactive storyworlds
:black_small_square: Interactive non-fiction and interactive documentaries
:black_small_square: Interactive narratives as tools for learning in teaching, e-learning, training and edutainment
:black_small_square: Interactive narratives used in health, rehabilitation and exercise
:black_small_square: Interactive storytelling in roleplay, larps, theatre and improvisation
:black_small_square: Collaborative authoring
:black_small_square: Interactive narrative in the real world (live installations)
:black_small_square: Interactive narratives in museums
:black_small_square: Future applications

SUBMISSIONS
The review process for ICIDS will be double blind. Authors should remove all identifying information from their submissions. If you are uncertain as to how to anonymize your submission, the following guidelines are worth looking at: chi2005.org/cfp/anonymous.html
All submissions must follow the Lecture Notes in Computer Science (LNCS) format, available at: springer.com/computer/lncs?S … 6-793341-0. Papers must be written in English, and only electronic submissions in PDF format will be considered for review.Submissions that receive high ratings in the peer review process will be selected for publication by the program committee as Springer LNCS conference proceedings. For the final print-ready version, the submission of source files (Microsoft Word/LaTeX, TIF/EPS) and a signed copyright form will be required.
All submissions will be processed using the Easychair Online Conference System. Authors are advised to register a new account well in advance of the paper submission deadline:
easychair.org/conferences/?conf=icids2015

THE SUBMISSION CATEGORIES ARE:
:black_small_square: Full papers (10-12 pages in the main proceedings) describing interesting, novel results or completed work in all areas of interactive digital storytelling and its applications.
:black_small_square: Short papers (6-8 pages in the main proceedings) presenting exciting preliminary work or novel, thought-provoking ideas in their early stages.
:black_small_square: Demonstrations and posters (2-4 pages in the backmatter of the proceedings) describing working, presentable systems or brief explanations of a research project.

IMPORTANT DATES
:black_small_square: Submission deadline [Extended] - July 6th, 2015 (11:59 pm. Hawaii Standard Time) Authors are strongly advised to upload their submissions well in advance of this deadline.
:black_small_square: August 21st, 2015 - Accept/reject notifications sent to authors.
:black_small_square: September 7th, 2015 - Camera-ready copy due.
:black_small_square: November 30-December 4, 2015 - ICIDS Conference.

WORKSHOP PROPOSALS
Workshops can vary in length, from half a day to a full day. Proposals for workshops should be two to four pages in length, and include the following information:
1. A brief technical description of the workshop, explaining its goals, topic and expected outcome. A format and proposed schedule, including audience, and a short draft of the call for participation.
2. The names, affiliations and email addresses of the proposed organizing committee. This committee should consist of two to four people recognized in the area.
3. The primary contact for the organizing committee.
4. If available, a list of tentatively confirmed attendees.
Workshop organizers must submit their proposals including the information listed above to: icids2015@gmail.com by July 19, 2015.

INTERNATIONAL ART EXHIBITION
Since 2010, ICIDS has been hosting an international art exhibition open to the general public.
A separate call for the International Art Exhibition has been issued here: icids2015.aau.dk/exhibition/

ORGANIZATION
The conference will be hosted by the Department of Architecture, Design and Media Technology (media.aau.dk/) in collaboration with the Center for Applied Game Research, the Augmented Cognition Lab, and the ReCreate Center.

Organising committee chairs:
Luis Emilio Bruni, Aalborg University, Copenhagen
Henrik Schoenau-Fog, Aalborg University, Copenhagen

Programme Committee Chair:
Sandy Louchart, The Glasgow School of Art (Digital Design Studio)

Programme Committee and Organization:
Please see: icids2015.aau.dk/committees/

CONTACT
Questions about the conference should be directed to the organizers at: icids2015@gmail.com
For further information and for updates please visit the webpage at icids2015.aau.dk/
Please feel free to distribute this call for papers further.

Dear all,

We are very pleased to announce the first two keynote speakers at ICIDS 2015:

Paul Mulholland - people.kmi.open.ac.uk/paulm/
and
Chris Crawford - erasmatazz.com/

  • And you are of course still very welcome to submit papers at: icids2015.aau.dk/calls/
    (Deadline extended to 6th of July)

All the best,
The ICIDS 2015 team

P.s. If you are interested, you also have the possibility to support Crawford’s Siboot Kickstarter campaign here: kickstarter.com/projects/544670315/siboot


ICIDS 2015
INTERNATIONAL CONFERENCE
ON INTERACTIVE DIGITAL STORYTELLING
View this call online at: icids2015.aau.dk
Nov. 30 - Dec. 4, 2015
Aalborg University, Copenhagen, Denmark

UPDATED CALL FOR PAPERS
SUBMISSION DEADLINE: JULY 6TH, 2015 [Extended]

This year, the International Conference on Interactive Digital Storytelling (ICIDS 8) will take place in Denmark at Aalborg University’s campus in central Copenhagen.
ICIDS has its origin in a series of related international conferences that ran between 2001 and 2007 (www.icids.org/). Since 2008, ICIDS became the premier annual venue that gathers researchers, developers, practitioners and theorists to present and share the latest innovations, insights and techniques in the expanding field of interactive storytelling and the technologies that support it. The field re-groups a highly dynamic and interdisciplinary community, in which narrative studies, computer science, interactive and immersive technologies, the arts, and creativity converge to develop new expressive forms in a myriad of domains that include artistic projects, interactive documentaries, cinematic games, serious games, assistive technologies, edutainment, pedagogy, museum science, advertisement and entertainment, to mention a few. The conference has a long-standing tradition of bringing together academia, industry, designers, developers and artists into an interdisciplinary dialogue through a mix of keynote lectures, long and short article presentations, posters, workshops, and very lively demo sessions.
We welcome contributions from a large range of fields and disciplines related to interactive storytelling, including computational narrative, narratology, computer science, human-computer interaction, media studies and media production, game studies, game design and development, semiotics, museum science, edutainment, virtual and augmented reality, cognitive science, digital humanities, interactive arts and transmedia studies. We encourage original contributions in the forms of research papers, position papers, posters and demonstrations, presenting new scientific results, innovative theories, novel technological implementations, case studies and creative artistic projects in the field of Interactive Digital Storytelling and its possible applications in different domains. We particularly welcome research on topics in the following four areas:

THEORETICAL FOUNDATIONS
:black_small_square: Theories and aesthetics of interactive storytelling
:black_small_square: Narratology for interactive media
:black_small_square: Cognitive, conative and affective aspects of narrative interactive systems
:black_small_square: Models of narrative logic
:black_small_square: The role of the author/designer in interactive storytelling

TECHNICAL ADVANCES
:black_small_square: Story/world generation and experience management
:black_small_square: Virtual characters and virtual humans
:black_small_square: Autonomous agents and multi-agent systems
:black_small_square: Synthetic actors
:black_small_square: Semantic knowledge representation and reasoning about stories
:black_small_square: Natural language generation and understanding
:black_small_square: Non-verbal interactive stories
:black_small_square: User modelling and narrative user interfaces
:black_small_square: Authoring modes and tools for interactive digital storytelling
:black_small_square: Media, VR and game technologies for interactive storytelling

ANALYSES AND EVALUATION OF SYSTEMS
:black_small_square: Methods for testing user experience in interactive storytelling
:black_small_square: Evaluation of interactive storytelling applications
:black_small_square: Reviews, critical and normative analysis of creative works
:black_small_square: Case studies, post-mortems and best practices

CURRENT AND FUTURE USAGE SCENARIOS AND APPLICATIONS
:black_small_square: Collaborative storytelling environments and multi-user systems
:black_small_square: Social, ubiquitous and mobile storytelling
:black_small_square: Interactive narratives in digital games
:black_small_square: Interactive cinema and television
:black_small_square: Interactive storyworlds
:black_small_square: Interactive non-fiction and interactive documentaries
:black_small_square: Interactive narratives as tools for learning in teaching, e-learning, training and edutainment
:black_small_square: Interactive narratives used in health, rehabilitation and exercise
:black_small_square: Interactive storytelling in roleplay, larps, theatre and improvisation
:black_small_square: Collaborative authoring
:black_small_square: Interactive narrative in the real world (live installations)
:black_small_square: Interactive narratives in museums
:black_small_square: Future applications

SUBMISSIONS
The review process for ICIDS will be double blind. Authors should remove all identifying information from their submissions. If you are uncertain as to how to anonymize your submission, the following guidelines are worth looking at: www.chi2005.org/cfp/anonymous.html
All submissions must follow the Lecture Notes in Computer Science (LNCS) format, available at: www.springer.com/computer/lncs?SGWID=0-164-6-793341-0. Papers must be written in English, and only electronic submissions in PDF format will be considered for review.Submissions that receive high ratings in the peer review process will be selected for publication by the program committee as Springer LNCS conference proceedings. For the final print-ready version, the submission of source files (Microsoft Word/LaTeX, TIF/EPS) and a signed copyright form will be required.
All submissions will be processed using the Easychair Online Conference System. Authors are advised to register a new account well in advance of the paper submission deadline:
easychair.org/conferences/?conf=icids2015

THE SUBMISSION CATEGORIES ARE:
:black_small_square: Full papers (10-12 pages in the main proceedings) describing interesting, novel results or completed work in all areas of interactive digital storytelling and its applications.
:black_small_square: Short papers (6-8 pages in the main proceedings) presenting exciting preliminary work or novel, thought-provoking ideas in their early stages.
:black_small_square: Demonstrations and posters (2-4 pages in the backmatter of the proceedings) describing working, presentable systems or brief explanations of a research project.

IMPORTANT DATES
:black_small_square: Submission deadline [Extended] - July 6th, 2015 (11:59 pm. Hawaii Standard Time) Authors are strongly advised to upload their submissions well in advance of this deadline.
:black_small_square: August 21st, 2015 - Accept/reject notifications sent to authors.
:black_small_square: September 7th, 2015 - Camera-ready copy due.
:black_small_square: November 30-December 4, 2015 - ICIDS Conference.

WORKSHOP PROPOSALS
Workshops can vary in length, from half a day to a full day. Proposals for workshops should be two to four pages in length, and include the following information:

  1. A brief technical description of the workshop, explaining its goals, topic and expected outcome. A format and proposed schedule, including audience, and a short draft of the call for participation.
  2. The names, affiliations and email addresses of the proposed organizing committee. This committee should consist of two to four people recognized in the area.
  3. The primary contact for the organizing committee.
  4. If available, a list of tentatively confirmed attendees.
    Workshop organizers must submit their proposals including the information listed above to: icids2015@gmail.com by July 19, 2015.

INTERNATIONAL ART EXHIBITION
Since 2010, ICIDS has been hosting an international art exhibition open to the general public.
A separate call for the International Art Exhibition has been issued here: icids2015.aau.dk/exhibition/

ORGANIZATION
The conference will be hosted by the Department of Architecture, Design and Media Technology (media.aau.dk/) in collaboration with the Center for Applied Game Research, the Augmented Cognition Lab, and the ReCreate Center.

Organising committee chairs:
Luis Emilio Bruni, Aalborg University, Copenhagen
Henrik Schoenau-Fog, Aalborg University, Copenhagen

Programme Committee Chair:
Sandy Louchart, The Glasgow School of Art (Digital Design Studio)

Programme Committee and Organization:
Please see: icids2015.aau.dk/committees/

CONTACT
Questions about the conference should be directed to the organizers at: icids2015@gmail.com
For further information and for updates please visit the webpage at icids2015.aau.dk/
Please feel free to distribute this call for papers further.

Dear all,

Due to numerous requests for a few days more to finish the ICIDS 2015 papers, we have decided to extend the final deadline to the 10th of July.

Please submit your full, short, demo or poster paper at: icids2015.aau.dk/calls/

The first two keynote speakers at ICIDS 2015 are: Chris Crawford and Paul Mulholland. icids2015.aau.dk/program/keynote-speakers/

If you are interested in arranging a workshop, please take a look here: icids2015.aau.dk/workshops/

Finally, there is also the option to contribute with your artwork at the International Art Exhibition on Interactive Digital Storytelling here: icids2015.aau.dk/exhibition/

See you in Copenhagen,
The ICIDS 2015 team

I merged your topics together - don’t make a separate topic for each update please.


ICIDS 2015 - Workshop proposal submission deadline extended to July 31st.


Dear all,

So far, we have received some great workshop proposals for the workshop day at the International Conference on Interactive Digital Storytelling on December 1st in Copenhagen.

However, we are sure that there are a couple of great proposals that are just missing the last commas, and that many people are still enjoying their summer holidays, so we have extended the deadline for the ICIDS 2015 workshop proposal to July 31st.

So whether you’re a researcher, developer, artist, practitioner or something fifth - if you have an idea for a workshop related to, or with elements of, interactive (digital) storytelling, please do send us your proposal.
The accepted proposals are planned to be included in the conference proceedings LNCS / Springer.

You can submit your workshop proposals here:
icids2015.aau.dk/workshops/
(via email to ICIDS2015Workshops@gmail.com)

-And read more about the conference here:
icids2015.aau.dk/

We are looking forward to receiving your workshop proposals.

All the best,
The ICIDS 2015 Workshop Team

Call for Artworks for the Art Exhibition at the The International Conference on Interactive Digital Storytelling

  • Deadline Extended to August 10th.

Dear all,

Are you working creatively with developing Interactive (Digital) Storytelling experiences?

  • Have you developed an exciting, groundbreaking, emotional, hilarious, breathtaking, or [insert your own description here…] artwork or experience that you wish to share with the international community of Interactive Storytellers and Copenhageners?

Then please read on here:
icids2015.aau.dk/exhibition/

The International Conference on Interactive Digital Storytelling (ICIDS) is the premier venue for researchers, practitioners and theorists to present recent results, share novel techniques and insights, and exchange ideas about this new storytelling medium. Interactive digital storytelling is an exciting area in which narrative, computer science and art converge to create new expressive forms. The combination of narrative and computation has considerable untapped potential, ranging from artistic projects to interactive documentaries, from assistive technologies and intelligent agents to serious games, education and entertainment.
The conference has a long-standing tradition of bringing together theoretical and practical approaches in an interdisciplinary dialogue.

Since 2010, ICIDS has been hosting an international art exhibition open to the general public.
This year, this exhibition will be held in connection with the ICIDS conference in Copenhagen, Denmark. It will be open to the public under free admission at a venue to be announced later.

The art exhibition will be held in conjunction with the academic conference, which runs from November 30 to December 4th at Aalborg University Copenhagen. The description of the works will be published along with the proceedings.
The ICIDS’15 participants will get an ISBN-numbered, high-quality catalog during the registration, designed by Prof. Jörg Petri, in sprit of http://www.querformat-magazin.de

Curatorial theme: Fragmentation

The ICIDS 2015 Art Exhibition provides a platform for artists to explore this new medium for interactive storytelling from the perspective of a particular curatorial theme: Fragmentation.
Note that the curatorial theme is intended to inspire, not constrain, and will be developed further to accommodate the accepted works.
Fragmentation can refer to the way the processes of remediation and transmediation are juxtaposing or contrasting stories from old or traditional media (oral storytelling, written stories, theatre, comics, radio, television, film), and how this fragmentation shapes how we experience and understand interactive stories in the new medium.
At some point we need to re-fragment or de-fragment these stories so that we can make sense of new ways of telling and experiencing stories through interaction with respect to the affordances of the new medium. Perhaps construction and sense making of these micro and mini narrative fragments also depends on the signs of time, to the zeitgeist specifically?
The purpose of the exhibition is to encourage artists to explore interactive digital storytelling at the boundaries of old and new media, and to investigate fragmentation in ways of how to tell interactive stories in various media, with a focus on exploring new ways to tell and experience interactive stories unique to computational media, and how old ways of telling and experiencing stories can be made new, or remediated, in new interactive media.

Submissions

The ICIDS Art Exhibition welcomes proposals for interactive digital storytelling artworks that explore the curatorial theme of the exhibition, and that engage with the challenge of combining computational digital media and storytelling.
Artworks can include, but are not limited to: – screen-based computational works; – web-based works, – interactive installations; – augmented reality, – mobile and location-based works; – computer games; – interactive documentaries;
and any other artistic works that involve some combination of computational and/or rule-based system and interactive storytelling.

Artworks must be completed by the time of exhibition, and not at the concept stage. Works-in-progress or technology demonstrations are more appropriate for the academic conference demonstration track, and should be submitted there.

Submitted works will be reviewed by a jury, and selected works will be exhibited in the exhibition space, and included in the online exhibition catalogue. The jury members will include KairUs (Linda Kronman and Andreas Zingerle, www.kairus.org), Diğdem Sezen, Ido Iurgel, and other invited members from ICIDS committees.

Submissions must include the following:
• Proposal (as a single PDF file) including
• Basic details: Artists’ names, Title of work, Medium, Date of completion
• Artists’ bios
• Abstract: a short artist’s statement explaining the concept of the work, how it relates to the theme of Fragmentation, and how it explores the intersection of interactive media and storytelling.
• Detailed description: Provide as clear a description as possible of what the work will look like, how it will be presented, and how audience members will interact with the work. Youtube / Vimeo video links may be included.
• Technical requirements: detailed specifications of the work, including schematic diagram; size; weight; light and sound emissions; lighting and sound requirements; spatial, electrical and network requirements; and any other special requirements. Floor plan: detailed layout of space needed for installation, including power requirements, exact dimensions of floor space and height, lighting, audio, power sources, furniture such as tables, etc.
• Artists’ CV (as separate PDF, max. 1MB file size)
• Visual documentation of work (as separate files): one representative image of the work, plus one detail image (both in .JPG format, 300dpi, suitable for printing), one additional representative image (in .JPG format, 72dpi, suitable for website publication), and one video demonstrating typical interaction with the work (2 minutes, provided as a link to an online video).

Submissions including the material listed above must be sent by email to the exhibition chairs at: icids2015exh@gmail.com

Important dates

• August 10, 2015: artwork proposal submission deadline. [Extended]
• August 28, 2015: notice of acceptance/rejection. Note that jury members may contact the artists prior to this if there is the need for clarification or discussion of details of the submission.
• 18 September 2015: submission of final materials for exhibition catalogue

Upon acceptance, the organizers will contact the artists to discuss details of the artwork and to discuss installation requirements. Submissions should provide details of equipment needed, and specify what equipment will be provided by the artists.
The organizers are not able to provide financial assistance.
We will attempt to provide some assistance with equipment and manpower for installation, but artists are encouraged to provide their own equipment and to be present during setup where possible.
The organizers will be happy to provide a reference letter to aid artists in applying for funding.

Tentative schedule:

:black_small_square: November 29: Setup
:black_small_square: November 30: Opening reception
:black_small_square: November 30 – December 5, 2015: ICIDS Art Exhibition.
:black_small_square: December 6th: Packing

Questions about ICIDS 2015 art exhibition should be sent to the exhibition chairs at:
icids2015exh@gmail.com

Dear all,

This is a kind reminder that The 8th International Conference on Interactive Digital Storytelling will be hosted by Aalborg University in Copenhagen, 30 November – 4 December 2015.

Many researchers, practitioners, artists, theorists, producers and other interested participants have already registered for ICIDS 2015, and we hope that you would also like to join us for the premier annual state-of-the-art conference on Interactive Digital Storytelling.

Please see more here:
icids2015.aau.dk/calls/

Looking forward to seeing you in cozy Copenhagen in December,
The ICIDS 2015 Team

Hello everyone,
we’re a team a students working on a game called between. We’re planning to exhibit the game at the International Conference on Interactive Digital Storytelling in Copenhagen. Feel free to drop by if you’re in the neighborhood. :slight_smile: If you need more information, visit our website www.thegamebetween.com