So, uh, it doesn’t seem to have made much of an impression around here, so I thought I’d share in case people just missed it (I know I did; I’d never heard of DS, and happened to catch a post about it in CAAD).
deadsynchronicity.com/en/the-longest-night/
Dead Synchronicity has released a free prequel to its first game, which is in text adventure form. It’s platform-specific homebrew parser.
As you can expect, there are kinks with the parser. X stands for eXits, so you can forget about easily examining anything. U and D are not understood synonims for UP and DOWN. The first room says “There’s a strange sound coming from the other side of the glass clock face” and LISTEN isn’t implemented.
But hey. It exists, it’s been released, it’s out there.
And as far as I have seen it doesn’t do anything TADS or I7 couldn’t have done as well. This fascination with homebrew parsers is quite astounding.