Two Davids and two Mikes so far... Mike Snyder, 34, from Wichita Kansas (grew up in Oklahoma, but moved back to Wichita in 1995).
My first experience with Interactive Fiction was "The Arconiax Assignment", around 1987. It was a "scratch-and-sniff" adventure game published by Rainbow Magazine for the TRS80/CoCo. That got me hooked. I had been piddling with BASIC for a year or two (TI-99/4a, Apple II, and by then, the CoCo 2). The first text adventure I ever wrote was called "Antartic Adventure" (yes, Antartic -- poor spelling in the title is a good indication of the quality of the rest of that one). I wrote quite a few after that, and submitted them to a subscription software distributor called T&D. For the next three years or so, many of my games (including many that weren't text adventures) were distributed on these issues of T&D (it worked well for them -- which is another reason I think subscription IF might work -- but I digress). I have most of my old CoCo adventure games (and the rest) at
http://www.cocoquest.com/ but I lack that first one I wrote (it was never published -- and for good reason), and the last (a self-published game called "The Entity" that is probably lost forever -- a shame, since it might be worth rewriting now).
I've written lots of games and done lots of programming since then: BBS and Worldgroup BBS games, browser-based games, DOS and Windows games, interactive fiction. I'm a programmer by profession, though, so after a full day of work it sometimes feels like *more* work to come home and work on a game.