The summer is looming close in our rear-view mirror, like a surly tractor-trailer which is confused about the direction of its temporal metaphor. Accordingly, I am calling IF fans to get together in Boston this July at (or near):
“NoShowConf, a two-day conference about how we make games and why we make them”
noshowconf.com/ – July 14-15 at MIT
The speaker list just went up, and includes such familiar names as Deirdra Kiai, Jim Munroe, and Clara Fernández-Vara. The rest of us Boston IF folks will be hanging around too.
The schedule (noshowconf.com/program/no-show-conference-2012/) has some sessions which are relevant to the IF world, and some which aren’t so much. I don’t intend to run any IF-specific events outside the schedule – it’s not a big enough gathering for that kind of split – but we gather to talk, and IF projects are welcome in the Demo Hall.
(I may sneak in my Adventure Game Lightning Trivia event on Saturday evening, unofficially.)
I realize this a shift in focus from our previous PAX IF events, but those were experimental too, so I’m not afraid of trying this.