Tweego’s been around for a few years now in beta, however, I’ve finally had some time to polish it up and publish a proper release.
Tweego is a free (gratis and libre) command line compiler for Twine/Twee story formats, written in Go, which is compatible with all story formats (both Twine 1 and Twine 2 styles).
Hi TME.
I absolutely love tweego. I’ve been exploring the many possibilities of Twine 2 lately (which was previously impossible, due to twine 2’s lack of screen reader accessibility.) Also, making Sugarcube-2 the default story format was a great idea IMHO, seeing that the majority of Twine games using Sugarcube are completely accessible with screen readers. (A note to any twine authors reading this: if you don’t like SugarCube, stories in the snowman format are also very accessible.)
I have low vision but do pretty well with a larger screen and magnification. Accessibility support is most important. Thank you for the heads up. I like Twine already. I will try this. Sounds like it will be even better.
Fixed fatal output errors caused by bad output paths being silently discarded.
Added a Twine 2 archive option (-a, --archive-twine2) which produces an output file suitable for importing into Twine 2 or compatible compilers—e.g. Tweego.
Added a Twine 1 archive option (–archive-twine1) which produces an output file suitable for importing into Twine 1 or compatible compilers—e.g. Tweego.
Updated the documentation and usage message to explicitly state that directory searching is recursive.
Tweego lets you compile a Twine game starting with plain text files. So you can do your work in any text editor rather than using the Twine IDE.
If you’re asking why people would want to do that, see the posts at the top of this thread. Some people can’t use the Twine IDE for accessibility reasons; some just prefer a text editor.