shammack wrote:
I think a better question is why you continue to draw it out. We get it, you don't like text adventures. That's fine. You claim that you want to know why other people do like them, but you argue with every reason that anyone gives you. It's obvious you don't want to be convinced. I don't know why you're devoting so much energy to something you have such disdain for.
Did I say this? I think I did. I believe I called it "intelligent trolling". Not that I haven't done the very same, without so much the intelligent part.
matt w wrote:
These threads sound interesting. Can you link to some of them?
Every single genre, every popular game, has some of this. I'm not sure from whence the comment is born regarding IF being elitist in defending its medium. I can't pick up a copy of Game Informer without seeing pages of reviews burying games of ever flavor that are horrible and an equal number of comments glorifying those things which make it great regardless. For an extreme and common example, jump on the World of Warcraft forums. You can't say "Hi, my name is Jack." without someone screaming at you that Jack is a rogue's name and rogues are OP in PvP and Blizzard has done crap since patch 32.3.221 when they released the "Tinkerdust: Another Pointless Expansion Where We Didn't Change Anything That Won't Piss Everyone Off" expansion.
Game doesn't have multiplayer? Crucified...
bukayeva wrote:
Do you normally participate in things you find to be going nowhere? (That might explain the interest in text adventures, perhaps.)
I think this was an unnecessary jab.
This conversation
is going nowhere. It never got anywhere. Asking someone who loves IF why they write IF and why it's a better medium is like asking a chef why s/he cooks Italian food over French. If s/he was a really great chef, s/he would be able to cook both, right? There are some chefs out there (very few) who can do both, who can do amazing things in either style. But a lot of them don't, because they prefer not to or because they have a better feel for one style over another. Or because their customers prefer one style over another.
It doesn't really matter because they're cooking what they love for the people who love it, not for the people who don't.
I enjoy foie gras. I don't give a damn if you do or not. When I cook, I prefer French, Southern American or Indian influences. Not because I can't cook something else. I'm handy with Italian, German, Mexican, Spanish and Asian. I just happen to PREFER French, Southern American and Indian, because that's what I personally like. If you don't... Don't eat it. I don't need to convert you. I don't care if you like it. I don't care if you don't understand why I like it. I don't care you if you don't understand or agree that I'm a liberal. I don't care if you don't understand or agree that I believe in Jesus. (Though my writing my indicate otherwise.) I don't care if you don't understand or agree that I prefer the color red.
I got through English classes in school writing, because my teachers recognized that I knew the grammar and was bored to the point that I was going to fail the classes. So I wrote stories. A lot of them. That's what I was graded on. That grasp has since faded under the influences of lethargy and alcohol. But I know that if I really wanted to write a novel, I could. Hell, if Terry Pratchett can get published, any of my pre-teen children can. But if I'm going to write, I
prefer the IF medium. I believe it gives a stronger sense of immersion.
People who make fancy graphical games do so because they love fancy graphical games. The only people who give a damn about the story are the people paid to write the story, and in a lot of cases even their hands are tied by what can be graphically achieved. Most game companies care about the bottom dollar, with the exception of a few gems. If they didn't, there would never be a video game based on a movie. They know that their game is going to be a flash in the pan and forgotten, in many cases. They will give the lip service because they have to. "We love the classic love story between our steroid fueled opossum and the coffee mug. We think it's a wonderful combination of writing and graphical advancement."
BS. It's flashy. Things blow up. People eat it up.
Point being, people do what they love for reasons that are personal to them. Not for reasons that they have to explain to the rest of the world. And no medium, craft, theology, political bent or love for French/Southern American/Indian cuisine is immune.
I also understand and acknowledge the irony of the fact that I wrote this long post about something I don't care about.
