I wanted to propose HAGL and just provide a link, but I find lots of HAGL, even HAGL games, but not the game I mean.
"My" HAGL starts with everybody receiving an envelope with some tokens (pieces of coloured paper will do nicely) and two game rules. There are as many rules as there are players (the game being constructed by a games master who doesn't play), and every rule comes in two copies. All the rules together describe how to valuate a collection of tokens. A rule set for a small (4 player) game might be:
- Blue tokens are worth 1 point each.
- Yellow tokens are worth twice as much as blue ones.
- Three yellow tokens cancel each other, and are worth nothing.
- The goal is to come as close as possible to 5 points.
The players are free to exchange tokens, rules and true or false information as they see fit. One can give a rule away, or just allow one to read it, or just recite its contents (maybe untruthfully). No one has an information monopoly, because every rule comes in two copies given to separate players, nor has anyone complete information.
The game normally plays on the side during another informal meeting.
At the end of the meeting, everybody shows what they have (it is illegal to destroy tokens, by the way), the games master reads off the complete rule set, the values of the various token collections are computed, and the winner(s) declared.
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You need to delete the = from [list=].