Hi,
I would like to know if it is possible to stop the game to say the typed input after reading a command.
Thank you
The command isn’t actually printed by the game, but (in almost all cases) by the interpreter as the player types it.
That’s how it is for the Z-Machine, but it would be possible to change this for Glulx. It would take a lot of messing around in Inform 6 though.
Ok, thank you for that.