Here’s the code:
Hinting is an action applying to one visible thing. Understand "hint [something]" as hinting.
Carry out hinting:
say "Sorry, I'm afraid there are no clues for this one."
Instead of hinting:
if the noun is the blanket:
if the player is not wearing the blanket:
say "Comfy, wool blankets are best when WORN.";
else:
continue the action.
Here are the results (given that there is a couch and a blanket in the room):
Obviously, I want the desired result to be “Sorry, I’m afraid there are no clues for this one” when hinting the couch. I have tried every combination of rules I can think of that make sense: Check hinting for objects that have clues then carry out hinting for none, Carry out hinting for all with an else line for none at the end of it… this above code is the only thing that even gets me close to the desired result, if not all the way. I’m growing frustrated, and I know I’m going to kick myself as soon as someone can show me what simple thing I must be missing.
Thanks in advance,
Ted