matt w wrote:
How very charming! I have a couple of comments, in case you want to do more with this:
1. You should probably change the description, printed name, etc. of the marmalade jar when it's held in Falling. Otherwise it seems to be falling past you even when it's in your inventory.
Great catch! Yes, I'd fix this if I made it longer. I love Alice, but hasn't it been done to death in IF? There was the Magnetic Scrolls game at least, which I never got very far through.
matt w wrote:
2. I'd call the "tea service" the "tea service set"; that's how I tried to refer to it the first time.
That's something I do worry about; I suspect a lot of the IF fan base are European/British, and I have to consider whether American idiom is always appropriate. I have heard of "tea service" as an entire kit for serving tea, but wouldn't have come up with "tea set" though it makes sense. I know when I put synonyms for "the buttocks" I try to remember and include "arse".

matt w wrote:
3. Unfortunately, the disambiguation involving "another door" doesn't work, because Inform has already decided that "another" is basically a null reference. So if you choose "another" it disambiguates to the tiny door anyway. It seems to me that the only way to change this is to hack the I6 template files where they mention OTHER1__WD, but the better part of valor would probably be to change the way you try to disambiguate it (say "a normal/giant door" instead of "another door," for instance).
I'm so glad I read these forums, I never would have known that. I know enough I7 to be dangerous but when it goes to I6 I'm clueless, except for one line I copy and paste to perform actions inline with quoted text.
I noticed "another door"didn't work but was done with the code by then. "different" door is probably the appropriate way to go.
matt w wrote:
4. "x tiny" and "open tiny" tend to disambiguate to the tiny key when you hold it; this is another annoying thing that Inform sometimes does which may be hard to get through.
Again, very nice!
If I did this as a full-fledged game, I would probably stylistically need to come up with lots of synonyms for small: tiny, teeny, eensy, wee, minuscule, microscopic...etc.
