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 Post subject: Re: Inform 7 and iOs app
PostPosted: Sat Jun 16, 2012 9:38 am 
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Joined: Thu Jun 14, 2012 5:46 pm
Posts: 5
I mean hyperlinks on objects: when I click the object hyperlinked I'd like to have a list of verbs to choose and click for that object. That is good for games to play on phones or tablets. Quest, tool for adventure games, is provided with this feature.


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 Post subject: Re: Inform 7 and iOs app
PostPosted: Mon Jun 18, 2012 4:06 pm 
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Joined: Sat Jan 23, 2010 4:56 pm
Posts: 2085
Whoops, forgot to reply to this.

I am thinking of adding a *general* feature to the interpreter, where if you tap a word (or double-tap, or something) it would bring up a menu of "take X", "drop X", "put X in..." Not too different from what it does now.

That wouldn't mark particular words, though, and it wouldn't distinguish game-specific nouns from any other nouns (or verbs, or other words) in the text. Doing anything game-specific is the hard part, because you have to dig into the memory map yourself, and there's no guarantee that the game's representation of what you care about is simple.


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