Peter Pears wrote:
Sorry but I can't log bugs without registering in Sourceforge and I have no reason to register...
This may or may not be connected to the issues that other people are having, but I've noticed - about three or four days ago, just haven't said it yet because I'm a bad and lazy person - that if a game file has extensions all in caps, Grotesque will not automatically recognize it when "importing entire directory", and if selected individuall that file with be imported as type "Unknown".
So, for instance, "BVENT.d64" (for Panks' B-Venture) will be allright, but not "BVENT.D64".
Another thing, so many games in IFDB have no IFID. But they all have TUID. What if we could use Grotesque to look up a game via its TUID *as well as* its IFID? Or hey, drop IFDB altogether, since its only benefit is to browse IFDB for entries, and since not every entry has an IFID...
And regarding that (low-priority) idea of having the option to open the folder of the game, I noticed how D-Fender does it, and if you could do it it would be super (and if you can't it's quite allright). D-Fender opens a separate pane with lots of tabs, for Screenshots, Sound captures, Video captures, et all, and Data folder. In this case only the data folder would be relevant - it shows the folder set as the "data" folder for the selected game, in an Explorer sort of way.
If it's too hard/impossible to implement then never mind, but I thought I might as well mention it.
Duly noted. I'll try to fix that for the next release but right now I'm working to make the underlying treaty of babel code to be much more robust (and to expand it to include all the formats that the ToB software handles, like Adam and Magic Scrolls).
For the data folder, at least for now, I have to see what easy options are available to me that are cross-platform before I decide which way to do it. It may be easiest to just have it pop up a new Explorer/Nautilus/Whatever window showing the folder's contents. Otherwise, I'll be forced to do it kind of how you describe D-Fender to do it. I hadn't thought of doing it that way, and it might be easier to do in the end. Thanks for the suggestion!
Now, back to the Treaty of Babel.
: an interactive fiction library manager for LinuxPyIFBabel
: a Treaty of Babel library for Python