punkasaurus wrote:
I think what's being asked is, "why no interest in using inform (or a language like it) to make a wide variety of programs?"
It is an interesting idea to use a language that looks more like spoken sentences to try and make computer programs, but for things more complicated than IF games, that gets tricky, and for more detailed programs, the advantages that come from an easy to learn syntax like Inform's are no longer important.
It's easier to learn to make an IF game in Inform, but even if a language with a more linguistic syntax existed to make "real" programs as you put it, I would probably still rather use Python.
At the risk of descending into pedantry, I'm not so sure Inform's syntax is 'easy to learn' at all. Yes, it does
look easy, but that's illusory; I'm well past the point when I thought I could rely on raw I7 code without testing it thoroughly.
(So why use it? Well, because it confers other benefits, such as being easy to read and conceptualize in, or being damn fun. A language being enjoyable is nothing to sneeze at.)