"The White Bull" is now ready for the first round of testing. It's playable from beginning to end, but a few things (notably more NPC conversations) remain to be implemented. It will be entered in this year's Spring Thing, so there's a deadline, though the deadline is still a couple of months off.
I need two or three industrious and fiendishly clever testers to pound on the game and force it to reveal how slipshod my coding is.
This is a medium-sized, fairly cruel game, entirely serious in tone. It includes built-in hints, which are mostly complete ... but if you're determined not to use the hints, a knowledge of Greek mythology will prove very useful at two or three points. About 60 rooms, about 20 puzzles (some easy, some harrowingly difficult), eight or nine NPCs with whom to interact.
It's a TADS 3.1 game, so you'll need QTads (cross-platform, available for download).
Interested? Got a few hours of free time? If so, please email me ... midiguru23 [at] sbcglobal [dot] net.