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PostPosted: Wed Feb 29, 2012 6:54 pm 
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Location: Stoke Barehills
Ahoy! Do you like the idea of swashbuckling pirates with mutant powers?

Would you like to write a work of interactive fiction that takes place in the same shared setting as others?

Plague victims have been quarantined on an abandoned penal colony island in the Americas. Those that the plague doesn't kill are rendered bizarrely mutated, the mutations manifesting in strange physical abnormalities and otherworldly powers. It's a world plundersome with story potential!

It'll be the Comic Book Universe, Thieves' World or Reality-on-the-Norm of the IF World. Are ye with us, matey?

I've created a shared design document that you can all edit. I've put up a bunch of categories and ideas to start us off. Let's make this happen!

The aim is to flesh out a setting and some shared characters, in order to bring out the first anthology of games some time in 2012. Even if you don't intend to write a game, setting ideas are more than welcome!


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PostPosted: Wed Feb 29, 2012 10:45 pm 
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What if instead of a penal colony it was an actual port town, along the lines of Tortuga? That might open up the story possibilities a bit.


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PostPosted: Thu Mar 01, 2012 12:50 am 
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No interest at all in writing a game in such a setting, but if at least one game comes to pass, I'd be willing to donate some time to some cartography to help flesh out the feelies.

Possibly Relevant Examples of my Work:
http://temphis.deviantart.com/art/Grand ... 2270&qo=12
http://temphis.deviantart.com/art/Poiso ... 2270&qo=18
http://temphis.deviantart.com/art/Dreed ... 2270&qo=22

(Note: some are wallpapers and extra-dark on the left side to allow for icons)

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Games, Fonts, and Font-Toys For Gamers - http://www.cumberlandgames.com


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PostPosted: Thu Mar 01, 2012 12:54 am 
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I love those!


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PostPosted: Thu Mar 01, 2012 4:13 am 
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Good call George: I'd imagined somewhat of a shanty town, but if it was actually a fairly established pirate port at the point of setting that could allow for more stories, definitely. Actually, looking a Tortuga: the pirates there took a massive blow when sailing under a foreign sail was outlawed in the Caribbean. Perhaps, historically, the pirates would of held out longer if they'd have had mutant powers.

And those maps look fantastic, Ghalev, and such a feely would be super-appropriate to the setting.


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PostPosted: Thu Mar 01, 2012 12:27 pm 
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JoeyJones wrote:
And those maps look fantastic, Ghalev, and such a feely would be super-appropriate to the setting.


Thanks :) And yeah, the idea would be, if this setting takes off, I could make you guys a nice Map of the Game World sort of thing, which could then be referenced and expanded by authors, included with each game, etc.

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PostPosted: Thu Mar 01, 2012 1:08 pm 
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Ahoy! This sounds great, I'm really curious to see what happens with this.


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PostPosted: Wed Mar 14, 2012 1:46 pm 
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Hmm. I'm not sure if I'd make a game for this, but I'm always a sucker for collaborative design.


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PostPosted: Thu Mar 15, 2012 1:33 am 
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ChrisC, and anybody else - you don't need to commit to anything to come and toss some ideas around.

The best way right now is to contribute to JJ's google doc.


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PostPosted: Mon Apr 16, 2012 2:12 pm 
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interesting!


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