OK, yeah, I am late to the party. Curse me out later. I just did a little experiment with the entire "pile of leaves" thing since it didn't seem to have a resolution in this thread.
I can duplicate the problem of having the pile mentioned twice in two separate paragraphs with the following code:
Code:
The Forest is a room. The description of the Forest is "There is a pile of leaves here."
There is a pile of leaves in the forest. The description is "The leaves just sit there in a pile, begging for a jump from a toddler to make a mess of it once again."
Yes I have kids and have gone through this circus a time or two....
Anyway, the output at that point in the Game tab is:
Quote:
Forest
There is a pile of leaves here.
You can see a pile of leaves here.
To get the bit about the kids, you have to x the pile. To get this annoyance to go away, you have to use a scenery declaration. Changing the pertinant code to:
Code:
There is a pile of leaves in the forest. The pile is scenery. The description is......
Just thought I would put that here since I had much the same problem for a while...=]
Tommie