unfortunately the XML generator is no longer working due to enormous changes to the engine itself from the time that I created the xml generator as a proof of concept til now.
Basically the xml generator has a custom generator file that imports the main tag engine library. It has another class that inherits from the Player class and has customized actions like createnode, appenddata, save, and so on.
Example: (not generated from the xml generator as it's broken right now, this is what it should do)
Code:
>> createnode item
item name >> pen
new item variable "pen" created!
>> appenddata destructible to item
destructible value: 0
item pen cannot be destroyed! Data entered
>> save
filename: demo.xml
file saved to demo.xml in the same directory as this creator is!
I know it's not that intuitive, but it's just a concept.
I would create another one , but i have little time. There's still a lot of things to do with this engine, <cough>and that's why i'm asking for help =) </cough>