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 Forum: General and Off-Topic Talk   Topic: Sub-Q magazine?

 Post subject: Re: Sub-Q magazine?
Posted: Wed Oct 04, 2017 2:04 pm 

Replies: 4
Views: 541


Yeah, I see that it's back. Thanks, everybody!

 Forum: General and Off-Topic Talk   Topic: Sub-Q magazine?

 Post subject: Sub-Q magazine?
Posted: Sun Oct 01, 2017 2:21 pm 

Replies: 4
Views: 541


Posting this here in hopes someone can point me in the right direction; I wanted to cancel my subscription to Sub-Q magazine, but they don't seem to exist any more, or at least their website is blank. I haven't actually looked at it in a while, but I see I was charged for last month--I'm hoping to g...

 Forum: Competitions - General   Topic: Announcing the World's Largest & Richest Computer Game

Posted: Wed Feb 22, 2017 6:30 am 

Replies: 5
Views: 44


That's a flat 10% expected rate of return (before taxes), significantly worse than what you'd get playing the lottery.

 Forum: Inform 6 and 7 Development   Topic: Restrict actions when in bed

Posted: Fri Feb 03, 2017 4:04 pm 

Replies: 6
Views: 585


This should work, if I did it right: The player is in the bed. Instead of doing something other than exiting when the player is in the bed: say "You cannot do that from the confines of the warm bed."; stop the action. Before exiting when the player is in the bed: say "You pull back th...

 Forum: Inform 6 and 7 Development   Topic: Trouble with defining when an action is first done

Posted: Sat Jan 14, 2017 6:33 pm 

Replies: 3
Views: 368


Sounds good--I'll give that a try. Thanks for your help!

 Forum: Inform 6 and 7 Development   Topic: Trouble with defining when an action is first done

Posted: Sat Jan 14, 2017 8:10 am 

Replies: 3
Views: 368


I'm trying to set up an elevator which is called by pushing a button. The button doesn't work at all at the beginning of the game, but after Act 1, pushing it will allow you to talk to the elevator operator and move between floors. I want to set it so the first time you successfully push the button,...

 Forum: IFComp 2016 Public Discussion   Topic: Fair Postmortem

 Post subject: Re: Fair Postmortem
Posted: Wed Dec 14, 2016 3:30 pm 

Replies: 3
Views: 1714


Thanks for writing that up! It was really interesting to read. A couple of people pointed out the time machine and it was a big surprise to me, since I never realized it was in there.

 Forum: Announcements and Beta Testing   Topic: Zozzled (in development for IFComp 2017)

Posted: Thu Dec 08, 2016 2:15 am 

Replies: 2
Views: 567


Cover_600.jpg The story of one swanky sheba, some gangsters, a handful of bluenoses and a whole lotta giggle water. And a vengeful spirit. Zozzled will feature an all-new cast of quirky NPCs implemented with the popular menu-based conversation style from Brain Guzzlers from Beyond! , as well as loa...

 Forum: Feedback   Topic: What I'd like to see more of on intfiction.org

Posted: Mon Nov 28, 2016 4:25 pm 

Replies: 9
Views: 3441


Old Man's War! Simply brilliant. I read it and it was! I really liked how it captured the voice and feel of old Heinleinian 60s-style scifi without the lacing of pervasive sexism that's so common in stuff that's actually from that era. I was delighted to find out there were five more books in the s...

 Forum: Feedback   Topic: What I'd like to see more of on intfiction.org

Posted: Tue Nov 22, 2016 2:06 pm 

Replies: 9
Views: 3441


edrperez wrote:
I see you like John Scalzi, nice! And I did find Planet Gigantic kinda boring.


I think Redshirts is the only thing of his I've read, but I just loved it to pieces, so I definitely intend to read more. Any recommendations?
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