The Interactive Fiction Community Forum
It is currently Sat Dec 16, 2017 7:44 am

All times are UTC - 6 hours [ DST ]

Search found 5496 matches
Search these results:

Author Message

 Forum: Inform 6 and 7 Development   Topic: Prompting for a noun that will be automatically used

Posted: Sun Dec 10, 2017 12:12 am 

Replies: 2
Views: 75

"Supplying a missing second noun" only applies when the one-noun grammar line (Understand "hit [something]" as...) is used with a two-noun action. It's more usual to define a two-noun grammar line for a two-noun action. The second noun then goes to disambiguation, which will *gen...

 Forum: Inform 6 and 7 Development   Topic: [I7] Does "Release along with an existing story" still work?

Posted: Sat Dec 09, 2017 1:37 pm 

Replies: 7
Views: 207

You can use ... to generate the correct .js file from the .z5 or .zblorb file.

 Forum: Inform 6 and 7 Development   Topic: Bold monospace in Glulx

 Post subject: Re: Bold monospace in Glulx
Posted: Fri Dec 08, 2017 2:29 pm 

Replies: 3
Views: 116

Styles don't combine in the Glulx screen model.

Or, I guess that wasn't the immediate question... style hints are deprecated at this point. You can control styles on a web installation by editing the CSS file.

 Forum: General and Off-Topic Talk   Topic: Fictional IF games

 Post subject: Re: Fictional IF games
Posted: Fri Dec 08, 2017 10:33 am 

Replies: 5
Views: 202

The movie _Big_ (1988) showed a few moves of a fictional illustrated parser game.


 Forum: Inform 6 and 7 Development   Topic: Visibility of Persons

 Post subject: Re: Visibility of Persons
Posted: Wed Dec 06, 2017 8:15 pm 

Replies: 4
Views: 138

It is true that the best way to make an object completely non-interactable to the player is to keep it off-stage.

 Forum: Inform 6 and 7 Development   Topic: Scene ending conditions...

Posted: Tue Dec 05, 2017 12:16 pm 

Replies: 5
Views: 188

My answer was too brief. The turn sequence rules go - parse command rule - declare everything initially unmentioned rule - generate action rule - (scene changing rules) - every turn stage rule - timed events rule - update chronological records rule - (scene changing rules) (and then some more stuff,...

 Forum: Inform 6 and 7 Development   Topic: Scene ending conditions...

Posted: Tue Dec 05, 2017 10:45 am 

Replies: 5
Views: 188


 Forum: Inform 6 and 7 Development   Topic: Inform 7 compiling process

Posted: Mon Dec 04, 2017 10:09 am 

Replies: 4
Views: 151

The I6 code is generated in PROJECT.inform/Build/auto.inf.

 Forum: General Design Discussions   Topic: Question on copyright.

 Post subject: Re: Question on copyright.
Posted: Sat Dec 02, 2017 6:32 pm 

Replies: 6
Views: 276

(I am not a lawyer.) Fan-fiction IF is not exactly a new idea. There have been Star Trek, Star Wars, and Dr Who games lying around on the Archive since forever. And, more recently, _Muggle Studies_. ( Copyright is not a concern unless you copy sectio...

 Forum: General: Interpreters, Add-Ons, and Tools   Topic: Removing scrollbar in centered glulx

Posted: Fri Dec 01, 2017 12:30 pm 

Replies: 5
Views: 153

I see... I would say that the scroll bar is not decorative. Making it invisible is a blow to usability.
Sort by:  
Page 1 of 550 [ Search found 5496 matches ]

All times are UTC - 6 hours [ DST ]

Jump to:  
Powered by phpBB® Forum Software © phpBB Group