About the General Design Discussions category
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0
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2173
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August 10, 2006
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Accessibility and Usability: notes for authors
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71
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35696
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December 24, 2022
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Adapting a straightforward story as IF
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29
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1081
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May 14, 2024
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Locked in room with NPC - one exit on asking
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6
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98
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May 13, 2024
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What to do when a game won't work with screen-readers
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5
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134
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May 13, 2024
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Game File Size
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17
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295
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May 13, 2024
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What naming conventions do you use for your game's variables?
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14
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232
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May 11, 2024
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Alternatives for direction words
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35
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415
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May 9, 2024
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Bad stuff. Unpopular choices. Terrible games. (In your opinions)
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139
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1691
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May 6, 2024
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Have you ever had a parser game idea that was too linear?
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22
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468
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April 29, 2024
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What is your design and writing process?
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26
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378
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April 29, 2024
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A Different Kind of Coding Amnesty
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58
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785
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April 28, 2024
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Buttons in Games
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159
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1243
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April 25, 2024
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Parser game conventions?
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53
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576
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April 23, 2024
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Is Cloak of Darkness illogical?
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8
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250
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April 21, 2024
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Menu design
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5
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151
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April 19, 2024
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One tester's game polish tips for parser authors
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59
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1908
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April 16, 2024
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How to avoid repetitive back-and-forth in choice-based dialog?
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5
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212
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April 11, 2024
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Your input needed [IF audience expectations]
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9
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362
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March 26, 2024
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How important is scrolling in a text game?
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38
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894
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March 21, 2024
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[WRONG DIAGNOSIS] Best Practices For Inconsistent Behaviors? (parsers)
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21
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455
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March 17, 2024
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Testing your game with ChatGPT
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17
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1056
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March 11, 2024
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The oldest known disambiguation, circa 1965
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0
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158
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March 11, 2024
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Feedback on my variable chart?
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0
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128
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March 9, 2024
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Hosting fonts
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12
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193
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March 9, 2024
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How can we enable players to ask NPC's questions about their world?
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28
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560
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February 27, 2024
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Use the player's imagination as a very key tool
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1
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142
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February 27, 2024
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How to create an annoying NPC that's... not annoying
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12
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304
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February 17, 2024
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Are IF design documents different?
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14
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505
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February 17, 2024
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Overwhelming the player with flavor dialogue
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12
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309
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February 14, 2024
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