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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Sun Apr 15, 2018 6:33 am 
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Tads isn't dead regarding that recently a full length commercial game was released, named Thaumistry.


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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Wed Apr 18, 2018 5:38 pm 
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Great game for sure. Absolutely fantastic.


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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Thu May 17, 2018 9:59 am 
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Mikawa wrote:
Tads isn't dead regarding that recently a full length commercial game was released, named Thaumistry.


TADS is definitely dead for practical purposes. One game released doesn't mean a thing. If you look at levels of activity and how much is going on around a tool (whether that's implementation or just conversation or interest), it's clear TADS is largely in the cellar if not lower, unfortunately. TADS games are irrelevant in the sense that if the TADS ecosystem isn't evolving (in a way that's actually visible), it will appear dead to most people. I'm not talking about players of one recent game. I'm talking about drawing in people that want to actually write games in TADS. It's the authors that will force TADS to evolve; not just one game that's been released relatively recently.


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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Thu May 17, 2018 2:34 pm 
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Eldritch Eschaton wrote:
If you look at levels of activity and how much is going on around a tool (whether that's implementation or just conversation or interest), it's clear TADS is largely in the cellar if not lower, unfortunately.


Is it possible to query IFDB and get a count of games released for each system by year? It would be interesting to see what trends are out there, not just in regard to TADS, but all systems. What systems have been slowly gaining popularity? What's on the decline? What was clearly just a flash in the pan?

If there's a spreadsheet somewhere with that data, I'd love to make a graph. I think it could be of historical interest.

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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Thu May 17, 2018 8:25 pm 
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Juhana Leinonen did an article about this in 2012:
https://nitku.net/blog/2012/11/ifdb-sta ... t-systems/

It obviously doesn't cover the most recent slice of time (which includes the rise of Twine) but is a good overview of development system usage historically.

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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Fri May 18, 2018 9:49 am 
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The IFDB database is on the Archive: viewtopic.php?f=4&t=5425


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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Fri May 18, 2018 10:21 am 
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zarf wrote:
The IFDB database is on the Archive: viewtopic.php?f=4&t=5425


Thanks, this is just what I wanted. I'll make some charts when I'm looking to procrastinate from other work.

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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Wed May 23, 2018 10:34 pm 
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It's quite sad really. I love TADS. I've been using TADS for a while now. The only other parser authoring system I'd consider using is Inform 6, which is also quite dead. Let's hope T3 makes a comeback. (Also, Inform 7 is quite decent, but I digress.)


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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Thu May 24, 2018 6:45 am 
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blindHunter wrote:
It's quite sad really. I love TADS. I've been using TADS for a while now. The only other parser authoring system I'd consider using is Inform 6, which is also quite dead. Let's hope T3 makes a comeback. (Also, Inform 7 is quite decent, but I digress.)


My concern with Inform 7, beyond the fact that its creator seems to have an active disinterest in being part of the community, is that it's become very one-note from an authoring perspective. If you look at ifarchive there was a ton of experimentation with things you could do in Inform 6: odd little games, mini-libraries (like minform), so-called "abuses." Lots of experimentation. All of that seems to have streamlined into a very benign experience with Inform 7.

A revival of Inform 6 would be great. Even better though would be a revival of TADS because I do think it's the better and ultimately stronger language. I do think the bifurcation of ADV3 and ADV3LITE was a mistake, particularly in terms of their incompatibilities.


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 Post subject: Re: TADS 3.1.4 Release?
PostPosted: Thu May 24, 2018 8:07 am 
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Eldritch Eschaton wrote:
My concern with Inform 7, beyond the fact that its creator seems to have an active disinterest in being part of the community, is that it's become very one-note from an authoring perspective.

I suppose it's unheard of that people's interests and creative pursuits evolve and move along; that game software designers might also have careers and day-jobs and bills to pay; and maintaining an online community presence with hundreds of somewhat persnickety strangers who make demands about free software -- for an application that is moderately extensible, mature, and settled into a specific niche to make a particular kind of game very well -- yeah, that might be hard to understand.

With all due respect, Inform 7 is not abandonware, and TADS increasingly seems to be, sadly.

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