Scare and items worn by NPC

In one of my games running using Scare it does the following -

Have anyone come across this issue with Scare (1.3.3) or is it something in my game Scare doesn’t like?

It’s the first time I’ve ever seen anything like that, but then my testing with SCARE tends to be just ensuring the game is finishable - checking whether the inventory displays properly isn’t something I cover.

You haven’t put anything in the ALR about Joe wearing the circular ID badge have you?

No, and it runs fine with the Adrift Runner. I would not have spotted it but for the fact I changed the badge from being held to being worn.