So, just messing about with BASIC, because fandom. Maybe Stranger Things nostalgia will boost IF like it has a lot of other 80s goodness.
This is a partially developed grid-based text adventure written in BASIC running on an Apple II emulator. (BASIC was weirdly featured on Stranger Things and Apples were a major microcomputer in the 80s, which is when the show is set)
well, the reference site for apple ][ documentation & images seems to still be the one named after a major science-fiction writer… so perhaps you have done right to provide a link to the actual thing
I’ve updated it a little. Added the theme song to the title card and I’ve been working on converting Stranger Things images into Apple II graphics (which may or may not actually be used in the game. I think the Demogorgon image will make it in for the “bad ending” at least
well, you used applesoft (that is, m$ basic ported and (heavily) adapted to the ][ ) and more “variant” in apple ][ environment should be the integer basic.
another major non-m$ basic I’m aware is the Sinclair one, whose thanks to Quill and later creators, was never full probed & explored for text adventure/IF working.
Yeah, Integer BASIC actually has built-in chaining, if I recall correctly. However, Applesoft was in more common use (at least in my school/area) so I went with that for the nostalgia factor.