I’m trying my hand at ‘real’ coding systems like Hugo and TADS. So here is the simplest Hugo question:
How do I create a Hugo Game?
What program should I open?
Thankyou for reading this!
I’m trying my hand at ‘real’ coding systems like Hugo and TADS. So here is the simplest Hugo question:
How do I create a Hugo Game?
What program should I open?
Thankyou for reading this!
That is a good question, Timewalker! Unlike many other currently-used IF languages, Hugo still requires the use of a text editor.
More recently, I tried to answer this “how to get start” question at the joltcountry forums:
http://www.joltcountry.com/phpBB2/viewtopic.php?t=8627
Further back, I tried to make a page about this at Hugo By Example:
http://hugo.gerynarsabode.org/index.php?title=Getting_Started
Once you have your game source ready, you’ll be using the Hugo compiler to make your game file:
hugo.gerynarsabode.org/index.php … o_Compiler
This is all covered in the Hugo Book, too:
http://roody.gerynarsabode.org/hugo_book.pdf
If you have questions about specific things, I’d be happy to try to answer them.
Oooh, thanks! So now I believe I have to debug it with the Hugo Debugger, compile it with the Compiler and run it with the Engine, right? Thanks again!
That’s right. I wouldn’t worry about the debugger at first, as it can be a bit unintuitive. I tried to introduce it gently here (although a lot of the text is straight out of the Hugo Book): http://hugo.gerynarsabode.org/index.php?title=Debugger
You won’t really need it until you get to the “grr, why isn’t my code working?” stage.