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PostPosted: Thu Jan 03, 2019 1:39 pm 
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Location: Burlington, VT
For the spirits, check this post.

Spoiler: show
From a semi-cursory look through the source code, I think there are two endings, and the other one may address the thing you want to address.


If you want to try for another ending without looking at that spoilery post, and want some hints....

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It should be available at the end of the sequence.


Spoiler: show
Is there any way you can get away from the fight?


Spoiler: show
Any way at all?


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PostPosted: Thu Jan 03, 2019 2:22 pm 
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ShabyBelle wrote:
Actually, looking through this thread and seeing all of the questions makes me wonder if someone is already working on a comprehensive guide or walkthrough to Cragne Manor.

I had to make extensive notes and maps when I played through it to finish it. I could clean that up and post it if someone were interested. Is there a desire and place for those kinds of things in this forum? I'm new here so I don't know how that works.




"YES! A comprehensive walk-through would be fantabulous! ;)"


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PostPosted: Thu Jan 03, 2019 7:30 pm 
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Done. Are there alternate endings?

Spoiler: show
I see there's some choice possible in the Christabell/Carol interaction, but the coffee made it seem like the Observatory outcome was dependent on earlier choices in some way.

I kinda wish the Book of All Days stuff came at the end rather than where it was.

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PostPosted: Thu Jan 03, 2019 10:50 pm 
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Joined: Fri Nov 14, 2008 3:18 pm
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The only other alternate ending I can think of right now is
Spoiler: show
the horse bathroom.


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PostPosted: Sat Jan 05, 2019 12:24 am 
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What needs to be done in the Tunnel Entrance with the hobo by Grueslayer?
Spoiler: show
I put the candles from the hatch in the sockets and found out the name of the woman in the picture is Cecilia, but now I'm stuck.


Also what can be done in the girl's bedroom part of the music room puzzle?
Spoiler: show
If I wait long enough she send me back, but if I return then I find myself in a closet and have one turn to do something before getting killed.


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PostPosted: Sat Jan 05, 2019 1:04 am 
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Location: Burlington, VT
MKennedy wrote:
What needs to be done in the Tunnel Entrance with the hobo by Grueslayer?
Spoiler: show
I put the candles from the hatch in the sockets and found out the name of the woman in the picture is Cecilia, but now I'm stuck.


What else around the altar might you be able to interact with?

Spoiler: show
Try the bricks.


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Can't take them.


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You can push them, but that's not enough.


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Is there anything you can use to interact with them more forcefully?[/spoiler

[spoiler]Hit them with the mallet.


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Just doing that once does nothing?...


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Is there any particular pattern of notes that might be suggested around here?


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Anything relevant made up of letters in ABCDEFG?


Solution:

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Spell out CEECEE with the notes you play on the bricks.


Spoiler: show
Something like HIT FIRST BRICK WITH MALLET. HIT THIRD BRICK WITH MALLET. HIT THIRD BRICK WITH MALLET. HIT FIRST BRICK WITH MALLET. HIT THIRD BRICK WITH MALLET. HIT THIRD BRICK WITH MALLET.


MKennedy wrote:
Also what can be done in the girl's bedroom part of the music room puzzle?
Spoiler: show
If I wait long enough she send me back, but if I return then I find myself in a closet and have one turn to do something before getting killed.


One thing is that if you find yourself in a loop of die-UNDO-die, you should use TAKE BACK; this is a situation where you have to UNDO twice to get out of it.

Spoiler: show
You need an item to solve this puzzle. If you wind up in the closet without it, there's nothing to be done.


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What is she trying to do to fend off the bad stuff?


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What does it look like she might need?


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Have you found a piece of chalk?


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...it's within the music room puzzle.


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Somewhere you might find chalk that's used to draw on the floor or ground


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In the Playground.


Spoiler: show
Examine every part of the seesaw


If you're ready to solve the puzzle but don't know the exact action:

Spoiler: show
THROW CHALK


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PostPosted: Sat Jan 05, 2019 12:13 pm 
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matt w wrote:

What else around the altar might you be able to interact with?
....
Solution:

Spoiler: show
Spell out CEECEE with the notes you play on the bricks.


Spoiler: show
Something like HIT FIRST BRICK WITH MALLET. HIT THIRD BRICK WITH MALLET. HIT THIRD BRICK WITH MALLET. HIT FIRST BRICK WITH MALLET. HIT THIRD BRICK WITH MALLET. HIT THIRD BRICK WITH MALLET.



Many thanks for that info! Now I need another clue though.
Spoiler: show
what is the combination for the padlock? AFter listening to the record with the phonograph I thought it might be the number from Peter's library card, but that didn't seem to work. The newspaper didn't give me any help either.

Looking at the drawing of the body that flew in through the window leads me to believe I am to find a second ring to put on Abril's hand, but where do I find it? The note from the seesaw said something about a circle and mountain climbers.


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PostPosted: Sat Jan 05, 2019 2:01 pm 
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Joined: Tue Mar 09, 2010 2:34 pm
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Location: Burlington, VT
Small Chamber:

Spoiler: show
the first important thing about the newspaper is that it contains lots of articles. Keep reading until you find something that the person who made the hiding place seems to be interested in.


Important general fact about the combination:

Spoiler: show
It's four digits.


Spoiler: show
When you're able to figure out a date that's of interest, enter it in M-D-YY format, without leading zeroes.


Music Room (this was something I had to get a spoiler for myself):

Spoiler: show
The mountain climbers is indeed the critical clue.

Spoiler: show
Go around everywhere and look for everything that might have to do with mountain climbers.

More general hint about where to look:
Spoiler: show
It's in the corridor of the club.

More specific hint:
Spoiler: show
Check out the band poster.

Just examining the relevant thing will do what you need, but the phrasing of what to examine was a bit tetchy:
Spoiler: show
You want to examine the logo of the Bread Loaf Mountaineers.

Spoiler: show
Something like EXAMINE BREAD LOAF should do it.


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PostPosted: Sat Jan 05, 2019 7:33 pm 
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Thanks for the help! I was able to finish the game!

Spoiler: show
Is there any use for the old iron key from the science tower or is it just a magnet for lightning?


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PostPosted: Sat Jan 05, 2019 8:34 pm 
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MKennedy wrote:
Thanks for the help! I was able to finish the game!

Spoiler: show
Is there any use for the old iron key from the science tower or is it just a magnet for lightning?


Old iron key:

Spoiler: show
The thing that it was found next to will give you a hint as to its use....


Spoiler: show
The author apparently left a comment in the source code along the lines of "I'm a dick, this doesn't unlock anything"


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