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 Post subject: Re: Counterfeit Monkey
PostPosted: Thu Jun 22, 2017 7:26 pm 
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Joined: Wed Nov 12, 2014 5:20 pm
Posts: 113
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You need to hide your hair.


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 Post subject: Re: Counterfeit Monkey
PostPosted: Sat Jul 29, 2017 4:38 pm 
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Joined: Tue Jul 05, 2011 7:13 pm
Posts: 8
need help getting the Prof's attention

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I've loaded the paper in the printer and read the draft document and assume the next thing I need is to come up with an example of homonym shame to show Prof. Waterstone... but I'm stumped at what that might be. help please, kind IF-ers?


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 Post subject: Re: Counterfeit Monkey
PostPosted: Sun Jul 30, 2017 3:21 pm 
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Joined: Fri Oct 18, 2013 10:13 am
Posts: 2468
Location: The Midwest
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You need to find an example of something with a dirty homophone, transformed into something without.

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Euphemisms for genitalia are good for this.

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One option is to turn the CLOCK (from the LOCK in the hotel) into a COCK. Another is to take the MEMBERS from the diorama and turn them into a MEMBER.

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Then you need to transform it again, into something which doesn't sound dirty.

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You're going to need the synthesizer for this, and getting access to it is a puzzle in its own right. Do that before continuing.

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If you've already been to the Ministry, you can grab a SHUTTLE to make a SHUTTLECOCK.

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Or if you're in hard mode (which blocks the COCK solution)...good luck. I'm not going to spoil this one entirely because it's clever.

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Daniel Stelzer


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 Post subject: Re: Counterfeit Monkey
PostPosted: Sun Jul 30, 2017 8:01 pm 
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Joined: Tue Jul 05, 2011 7:13 pm
Posts: 8
Thanks very much for breaking it down! I'll be working on it with as few of the hints as I can manage. :D


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 Post subject: Re: Counterfeit Monkey
PostPosted: Wed Sep 13, 2017 5:41 pm 
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Joined: Wed Sep 13, 2017 5:03 pm
Posts: 1
Hello! I am stuck at 60 points in the University...

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When I try putting a cock and a shrimp tail into the synthesizer, the answer is: An indicator message lights up: FAIL: TWO OBJECTS REQUIRED FOR SYNTHESIS.


By the way, this is my first experience with IF, and I think I stumbled onto a masterpiece.


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 Post subject: Re: Counterfeit Monkey
PostPosted: Sun Sep 17, 2017 12:23 pm 
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Joined: Wed Nov 12, 2014 5:20 pm
Posts: 113
Are you sure there is nothing else in there?


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 Post subject: Re: Counterfeit Monkey
PostPosted: Mon Oct 16, 2017 3:40 pm 
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Joined: Thu Oct 02, 2014 1:12 pm
Posts: 28
Location: boston-ish
So as someone who hit the bug with actions that cause death and thus had a corrupted save, and has finally decided to try again, what's the right Mac interpreter to play this on? I recall one of them was impossibly slow, and the other hit that bug (one can avoid it by never allowing it to continue for you, but I'd rather one that just fixes it if possible).


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 Post subject: Re: Counterfeit Monkey
PostPosted: Tue Oct 17, 2017 3:50 am 
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Joined: Wed Nov 12, 2014 5:20 pm
Posts: 113
Andrew Plotkin's Gargoyle builds should be fine unless you are using a Retina screen. Otherwise you could try Lectrote with the unofficial Github version of Counterfeit Monkey, which is faster than the official one. I have also made an updated version of Spatterlight.

By the way, the game-corrupting bug when cheating death is fixed in release 6 of Counterfeit Monkey, on any interpreter.


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 Post subject: Re: Counterfeit Monkey
PostPosted: Tue Oct 17, 2017 7:49 am 
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Joined: Thu Oct 02, 2014 1:12 pm
Posts: 28
Location: boston-ish
Angstsmurf wrote:
Andrew Plotkin's Gargoyle builds should be fine unless you are using a Retina screen. Otherwise you could try Lectrote with the unofficial Github version of Counterfeit Monkey, which is faster than the official one. I have also made an updated version of Spatterlight.

By the way, the game-corrupting bug when cheating death is fixed in release 6 of Counterfeit Monkey, on any interpreter.


Thanks! I went poking around in discussions but was hitting lots of spoilers for parts of the game I hadn't gotten to when I quit last time (because people discussing bugfixes on the github version comments are not going to leave spoiler space, etc.) and figured I'd just ask. :)


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