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PostPosted: Fri Jun 02, 2017 2:10 pm 
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Posts: 19
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I am working on my dream game: Stellarscape 3500. This is going to be a text based space exploration game, with the following features:

* Several hundred star systems to explore, along with interesting lore and descriptions to read for everything.
* Sandbox gameplay, where players can do pretty much anything as far as spaceships are concerned, from leading a pirate gang, to fighting as a mercenary, to even playing as a merchant.
* Entirely text based gameplay, with no graphics or sounds.
* Several optional questlines that the player can follow in order to learn more about lore, and to have an impact on the game world.
* A dynamic factions system, where factions can fight for control over different star systems, and the player can change relations with different factions through his/her actions.

I am currently in progress on creating lore, and building the framework that the game will run on. If you have experiance with Inform7, or you just want to help with ideas, please join my Discord server.

https://discord.gg/MPY5Jmt

Still not convinced you should help? Take a look at the lore we have created so far.

Map (WIP):
https://cdn.discordapp.com/attachments/ ... bitmap.png

Some information on different regions of space:
https://pastebin.com/LcYbW1w3

Species:
https://pastebin.com/CH5VajHE

Factions:
https://pastebin.com/fePd72C4


Last edited by Ramaraunt on Mon Jun 05, 2017 2:47 pm, edited 3 times in total.

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PostPosted: Mon Jun 05, 2017 9:40 am 
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Here are some infos about the game lore so far.

https://pastebin.com/LcYbW1w3
https://cdn.discordapp.com/attachments/ ... bitmap.png


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PostPosted: Mon Jun 05, 2017 2:15 pm 
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Posts: 292
A few days ago, I sent you a PM about helping out, but I haven't heard back (or maybe, I guess, you don't want my help). Anyway, here are a couple of things you may want to consider:

Enter Intro Comp: I think there is about a month before the deadline. An introduction to the game would be a good selling point; it could encourage more people to help out. It could also help motivation since there could be a financial reward if the game is finished within a year and, when it is released, having entered the Comp may attract more players.

Enter IF Comp: If not Intro Comp, then perhaps IF Comp. For this, the entry could be a small complete game that would eventually fit into the whole. This has similar advantages to Intro Comp, in that you may attract more people willing to help out, and you may have a wider audience for the finished product.

Neil


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PostPosted: Tue Jun 06, 2017 11:01 am 
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Just remember that an IFComp game needs to be complete, and IFComp games need to remain free and cannot be sold commercially.

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PostPosted: Tue Jun 06, 2017 11:14 am 
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Surely, that's not totally accurate. Can't IFComp games be commercialised _afterwards_?


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PostPosted: Tue Jun 06, 2017 12:00 pm 
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Quote:
2. All entries must cost nothing for judges to play, no strings attached. While you retain the copyright to any games you enter, by entering you are granting the competition and the Interactive Fiction Archive the non-exclusive right to distribute your game for free, and granting judges the right to play your game for free. No shareware, donorware, commercial products, etc. may be entered.


https://ifcomp.org/rules/

People have reworked and expanded IFComp games and then published them, but the original IFComp version remains available, so "expanded and reworked" needs to be enough to make it significantly different enough to warrant people paying for something that also exists in another form for free.

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PostPosted: Tue Jun 06, 2017 12:04 pm 
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thanks. right, so there's nothing to stop you from trying to sell it.


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PostPosted: Tue Jun 06, 2017 12:09 pm 
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Except "Do you want to pay $5 for this donut, or do you want this exact same donut for free?"

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PostPosted: Tue Jun 06, 2017 12:28 pm 
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If someone came up to me in the street and offered me a free doughnut, claiming it was freshly bought from a local shop, I wouldn't eat it.


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PostPosted: Tue Jun 06, 2017 12:54 pm 
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If someone said "Would you like to purchase this app from the app store for $5, or download it free from the IFArchive..."

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