Today Lawedan Computers, Incorporated a community with servers and modifications in San Andreas Multiplayer, Multi Theft Auto, Minecraft, World of Tanks and Teeworlds has decided to get into the text-based RPG world and to start the development of our brand-new game; Lawedan Enforcer.
What is Lawedan Enforcer?
[i]Lawedan Enforcer is a unique game being developed by Matthew Striker and Loyd Rafols from Lawedan Computers, Incorporated. The game describes the adventures of Crime Scene Investigation Team. The game is developed in Seasons and Chapters, the team in Season 1 is as follows:
Detective Brian Glass: This is you, you lead the music 'round here.
Crime Scene Investigator Lillian Johnson: You work with her, she will help you during investigations.
Chauffeur Daniel Hendren: He is your Chauffer, you hired him with your own money.
Forensic Anthropologist William Collins: William is the specialist in bones, if you find a decomposed body, he should be your main bet. He may be useful when you can’t recognize a body.
Once you find a skeleton that can’t be recognized you should contact him and he’ll be able to give you the age, sex, stature and the cause of death. Although you should always confirm his information.
Forensic Dentist Marvin Myres: As said before, a Forensic Anthropologist will give you an estimate of the age of the body, with Marvin you can have another expert to say his estimate on the age.
Forensic Entomologist James Scott: He is a good bet when talking about the hour the murder was made, specially on the outdoor. He will study the insects to say an estimate on when your body was dropped, he can determine the location of the incident, specially if the body was moved, and detect drugs or poison.
Forensic Pathologist Audrey Peterson: She is your main bet when dealing with murders, she can detect the cause of death at the scene or if needed, perform an autopsy.
Forensic Botanist Lottie Watson: She is the best bet when determining when and where the body was, but she only works on places where plants grow, usually forests and gardens.
Forensic Psychologist Kareem Carney: He is the guy that can tell you an educated guess on what he thinks is happening on the scene, he usually will look around for a while and tell you what he thinks that happened, what you can do next. He is also useful when interviewing witnesses.
Forensic psychiatrist Kate Blake: She is a good help during interrogations. But you usually decide to bring her to the scene because she also gives guesses.
Forensic Ballistics Specialist Nestor Ramirez: He is your main bet when you see firearms, he can determine what type of bullet was used, what weapon was used, and he can identify the murder weapon.
Ballistic Fingerprinting Specialist Jeremy Neece: He is your main bet when talking about taking fingerprints from a weapon.
Body Identification Specialist Daryl Floyd: This is your guy to lead the identification of the body. You usually only need him at the start of cases.
DNA Profiling Specialist John Edwards: He is your genius, he will make a DNA profile out of hair, blood and several other fluids.
Forensic Artist Edwin Timothy: Originally he was an artist, today he is in charge of making up a drawing of suspects by witness description.
Computer Forensics Specialist Carl Kim: Once you receive your most-wanted search warrant, bring him with you and he will transform the computer that is in the Kid’s room into a evidence feast.
Mobile Device Forensics Specialist Kevin McCormick: If your victim has a cellphone, Kevin McCormick to your service. If the suspect made some calls, Kevin McCormick to your service. He could also get you fired for making calls to your wife during duty. The truth is, when talking about anything with an internal memory, Kevin McCormick is useful.[/i]
Realism?
Yes, as a lead detective you will face all sort of obstacles that you would face in real life; Evidence Contamination, Press and specially, lies.
So what’s the catch?
You will start at your lab, you pick up your tools, and you arrive to the scene, you will find usually the arriving officers, your CSI Agent and, in only specific cases, the report from the SWAT commander, in case something risky happened.
Your first entry will be the important one, you will enter, examine evidence and tell your CSI agent to document it.
Once you leave for the first time, the crime scene will become the press carnival, at the lab you will give the evidence to each of the individuals listed above, they will give you detailed information.
Now you have several options, you can return to the crime scene (this means, the AREA around the scene, you can return to the scene, though it’s supposed everything is documented), visit the neigbhours or specific people and / or call specialists that are not at your lab.
[size=150]So why is this on this section?[/size]
You may think this already looks like a good storyline and a great idea, and you may think we are ready to start developing, but no. We currently lack a staff. We have a lead developer, who is me, Matthew Striker and my assistant Loyd Rafols, who helps me develop part of the story.
We currently need people on this position:
Assistant Developer(s): If you are good with TADS 3, we could use your help developing Artificial Intelligence for the huge amount of characters exposed in each chapter.
Lead Writer: We need someone to design each chapter, although Loyd helps me, he is not a specialist in that, as a lead writer you are the creativity, you aren’t exactly describing rooms, but you are writing the chapter, you will say where objects are at, where people is at, how people would react. etc.
Writer(s): The Lead Writer is in charge of making a basic prototype of the story-line, he is the creativity, you are the brain. Based on the story-line of the lead writer, you will describe each object, you will describe from how the blood likes like to how the whole place looks like.
Tester(s): This sort of complex games require a group of experienced testers, I will need people that knows about RPG games and likes to play them, if you are able to solve the default-level of RPGs, you fit here.
So how do we communicate?
If you pass to the interview, the board of Lawedan will interview, you will need AIM, a username, if you have trouble we’ll create one for you. When you are with your username ready, add ‘lawedanlabs’ (without ''s).
How to apply
If you have a comment on the story-line, feel free to comment, but if you want to apply, use this syntax on a private message.
[b][u]APPLICATION[/u][/b]
Name:
Position:
Experience on the job:
Any comments?: