Hey JKJ:
Great suggestions! I love the concept you described.
The only problem I see, is the inability for files in a web directory to be rewritten by anyone other than the owner of that webspace. The security measures, and possibility for abuse are an issue, as well as the creator/author's control over their work.
The concept of TR , is such that the writer has full control over the content, and also that the content doesn't require maintenance of any kind (ie. no need for a server or live-database that needs to be kept alive or maintained). Right now, it's a set of unchanging files that sit in one place that needs no watering, fertilizing or weeding

That said, you've made me think. Because there is an element of this project I wanted to add one day down the road. And that is a multiplayer aspect which DOES require a server, or servers to be maintained, but in such a way that the servers aren't required. They are just a bonus. And it could go something like this:
-TR could become a client, that can access a server ... any server ... or not. And if this were the case, then you would fill out a setting with the address of the server you would like to connect to.
-In this way, you could interact and chat with people *if* their client was connected to the same server. And if you didn't love that server or that community, then you could change to another server. Or if the server you loved disappeared, then you could hopefully find another.
-And then, the server would essentially save a copy of the text files when they are visited, and hence be able to then read the text files, and write to them, as the game changed. When it came time to reset, the room would simply be purged from the server's database, so that when it was accessed/downloaded again from the author's webspace, it would be back to factory settings, if you will.
But for now, the implementation of such a thing is a long term goal. There is so much authors can do with a low maintenance system as it stands. I would love to see what they can come up with, before progressing.
Thanks for taking the time to explain the concept you mentioned. It's really interesting and thought provoking!!!