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PostPosted: Sun Oct 16, 2016 11:17 pm 
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zarf wrote:
Yes, submit that PR, please. Thanks.


PR submitted (#235).

FWIW, this bug affects all Gargoyle builds.


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PostPosted: Thu Oct 20, 2016 11:37 pm 
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Okay, kids, one more try.

http://eblong.com/zarf/tmp/gargoyle-2016-mp.mac.dmg

This has been tested on MacOS 10.7 and 10.12 but nothing in between. It has the fixes for the keyboard-input bug and the image bug (which was crashing City of Secrets).

EDIT: moved to Github; see https://github.com/erkyrath/garglk/releases .


Last edited by zarf on Sun Nov 27, 2016 2:03 pm, edited 1 time in total.

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PostPosted: Fri Oct 21, 2016 1:36 pm 
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...let me know if it works (or doesn't). If this build looks solid, I can push forward on making an official Gargoyle release.


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PostPosted: Fri Oct 21, 2016 2:09 pm 
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zarf wrote:
...let me know if it works (or doesn't). If this build looks solid, I can push forward on making an official Gargoyle release.


This looks very good on macOS Sierra 10.12.1 Beta. Even City of Secrets works fine.

Jens


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PostPosted: Fri Oct 21, 2016 2:51 pm 
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Yup, working on my end too. Thanks again Zarf.


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PostPosted: Sat Oct 22, 2016 12:25 pm 
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Is Gargoyle the only thing needing update IF-wise for Mac OS Sierra? I've been avoiding the update because I don't want to break anything while two comps are happening.

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PostPosted: Sat Oct 22, 2016 12:44 pm 
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Zoom and Spatterlight are still out of commission on Sierra. Nobody has been looking at updating those. (...in years and years.)


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PostPosted: Sat Oct 22, 2016 3:55 pm 
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I think if Lectrote gets glulx sound support, it will be my new favorite interpreter.

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PostPosted: Sun Nov 27, 2016 2:03 pm 
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Keeping this in my /tmp directory is silly, so I have pushed it up to github at https://github.com/erkyrath/garglk/releases .

If the Gargoyle team wants to grab it and release it officially, that's cool.


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PostPosted: Sun Nov 27, 2016 6:40 pm 
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I just tried the latest Gargoyle. On Leadlight Gamma, it locks after the title screen has faded away. The audio cuts abruptly at the end of the visual fade (not the normal behaviour) and the screen stays black. The program seems frozen at this point.

-Wade


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