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PostPosted: Sun Nov 27, 2016 8:47 pm 
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Joined: Sat Jan 23, 2010 4:56 pm
Posts: 5489
Did this not happen on older releases?

Image display has been an ongoing problem -- specifically, managing the images in memory without blowing an allocation somewhere. But I haven't been the one dealing with that code.


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PostPosted: Mon Nov 28, 2016 4:06 am 
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Joined: Wed Sep 01, 2010 1:50 am
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Location: Sydney, Australia
When you say earlier, do you mean earlier releases of the Sierra Gargoyle? I think this is the first time I've tried LLG on any of them, so I don't know.

-Wade


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