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 Post subject: Fictional IF games
PostPosted: Thu Dec 07, 2017 10:57 pm 
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I've read the creepypasta tale "Pale Luna" about a buggy interactive fiction game with gruesome real-life consequences.

Today, I read SCP-2527 (aka Massy's Big Chance), on the SCP Wiki, about an ancient statue that is controlled via text commands.

Neither of these are that great of stories (although I prefer Pale Luna out of the two). I was wondering, though, has any encountered other fictional Interactive Fiction games?

(Apparently people have tried making versions of Pale Luna, but they don't correspond to the original story.)

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 Post subject: Re: Fictional IF games
PostPosted: Fri Dec 08, 2017 10:13 am 
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Right now, I'm thinking of Dragon Magazine back in the day (the day being the 80s). I'm sure many of you know it to be a monthly magazine resource mainly for DnD gamers, but in reality, it covered many games both tabletop and computer. They also had original fiction in each issue; a short story by a featured author.

I remember there was one story that involved a protagonist playing a game of interactive fiction and the story alternated between her real life and her game life. The game was very much a Zork-alike.

I don't remember the name but I'm going to go ahead and look into it and I'll get back to you with more info about it.

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 Post subject: Re: Fictional IF games
PostPosted: Fri Dec 08, 2017 10:16 am 
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I found this story. It's not the one I'm thinking of but it seems to fit your request.

It's called "Catacomb".


edited to add: The more I research, the more I'm thinking it IS the one I was first thinking of.

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 Post subject: Re: Fictional IF games
PostPosted: Fri Dec 08, 2017 10:24 am 
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The closest I could think of was Yoon Ha Lee's short story "Conservation of Shadows" pulling in bits of IF terminology/framing -- but it doesn't actually involve an in-universe game as such.

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 Post subject: Re: Fictional IF games
PostPosted: Fri Dec 08, 2017 10:33 am 
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The movie _Big_ (1988) showed a few moves of a fictional illustrated parser game.

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 Post subject: Re: Fictional IF games
PostPosted: Fri Dec 08, 2017 10:39 am 
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Stories Untold (in the first chapter at least) has the player interacting with a vintage terminal and playing a text adventure which has some "real world" effects. Such as

Spoiler: show
when the lights are described as going out in the text game, the lights actually go out in the fictional graphic world portrayed onscreen, which shows your desk and a lamp.


This might qualify; you are diegetically playing a text game within the game.

Endless, Nameless is a very accurate meta recreation of a BBS door game RPG adventure. Also Treasures of a Slaver's Kingdom - although they aren't "fictional" in the sense of not existing, there is lore that they are real games from a different era.

Though I don't in any way wish to "hackle" the "ire" of a beloved and laureled IF author
Spoiler: show
coughRyancoughVeedercoughahem

in any way, you didn't hear this from me, but I suspect
Spoiler: show
Crocodracula is wrapped in lovingly-cozy vintage lore created for it, including an accurately distressed physical game box photographed by the author. This is convincing enough that I found it necessary to secretly moderate a forum poster who almost became seriously angry when Veeder wouldn't provide copies of the "original discs" for historical posterity and preservation.

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 Post subject: Re: Fictional IF games
PostPosted: Mon Dec 18, 2017 6:44 am 
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I was recently amused to discover that in Howl's Moving Castle (the book, not the film), Howl gives his nephew a magically conjured computer game, which seems to be a text adventure, about his moving castle. It's just a brief vignette, but it does include some of the opening text from the game!

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 Post subject: Re: Fictional IF games
PostPosted: Mon Dec 18, 2017 8:22 am 
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My game "Aunts and Butlers" (and the tea-making puzzle) originated in a short play I wrote called "Nerds", and got deficitionalised for IFComp a couple of years later.

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 Post subject: Re: Fictional IF games
PostPosted: Mon Dec 18, 2017 9:47 pm 
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Emerald wrote:
I was recently amused to discover that in Howl's Moving Castle (the book, not the film), Howl gives his nephew a magically conjured computer game, which seems to be a text adventure, about his moving castle. It's just a brief vignette, but it does include some of the opening text from the game!


Diana Wynne Jones seemed to have a bit of an interest in that. Deep Secret involved computer games to though as I remember they were a bit more like RPGs.


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 Post subject: Re: Fictional IF games
PostPosted: Mon Dec 18, 2017 10:07 pm 
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Geez, I've forgotten all these DWJ references. I am ashamed.


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