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PostPosted: Thu Jul 06, 2017 11:13 am 
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Posts: 23
Hi, John.

Seedship was great - not just as a game, but as a little science fiction story, too. With small touches you made me really care about the player character and its mission.

Looking forward for more games from you.


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PostPosted: Thu Jul 06, 2017 4:51 pm 
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Joined: Mon Jul 03, 2017 4:28 pm
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Location: Vancouver, BC
Sobol wrote:
Hi, John.

Seedship was great - not just as a game, but as a little science fiction story, too. With small touches you made me really care about the player character and its mission.

Looking forward for more games from you.

Thank you! And I'm intending to enter this year's IFComp, so you'll see something new from me there.

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PostPosted: Thu Jul 06, 2017 10:57 pm 
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Joined: Wed Feb 15, 2012 7:00 pm
Posts: 361
Welcome to Vancouver from a Vancouverite, John! Seedship is boffo, and I've heard the same from a number of friends who all discovered it independently. If you're game for a distraction, you should send a proposal to the Active Fiction Project, who post up small geographically-based CYOAs around town a few times a year. You're probably better connected than I in your relevant fields, but if you have any Vancouver questions please don't hesitate to look me up! Cheers.


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PostPosted: Sun Jul 23, 2017 6:02 am 
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Joined: Thu Jul 20, 2017 4:47 am
Posts: 4
Hello everyone,

I am happy I found this place. Writing an interactive fiction has been in my head for quite a while.

I am a published author (not in English so you do not know me) and I grew tired of it. I do not want to publish anymore. I have been through a personal drama that ruined a lot of my positiveness, and even before that, I am actually quite bitter at the experience of publishing. I tried six times and in the end all that remains is a deep feeling of unsatisfaction.

But I am overcoming this and decided to write again, downgrading myself to amateurism because it feels better this way. And the world of literature suffers of such an acute sclerosis that I feel like I can do better than that if I walk out of it.

I have been toying with the idea of writing an interactive fiction for various reasons but I have very little experience of it. I played a handful of CYOA books when I was a teenager. I played a few videogames based on a storyline and I enjoyed them a lot, they considerably influenced my future writings, but all of these games are from the nineties. I am terribly out of touch with whatever is being done today and I am very intimidated by this forum where everyone seems to have gone much further than me, and I feel like whatever idea I have will sound ridiculous and cliché - like you already did it all and whatever I had in mind has been done over and over again. But I am willing to give it a try.

I hope to find some help in finding the right software to develop my story. I do not require much technology but I would like to try it at my pace, as this is primarily a hobby - which does not mean I won't do it seriously. I will take my time anyway.

Nice to meet you all, I will try to contribute as much as I can, if by any chance I can help anyone with my humble contribution to whatever conversations are going on.


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PostPosted: Tue Jul 25, 2017 4:33 pm 
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Joined: Tue Jul 28, 2015 1:05 pm
Posts: 980
Welcome! Have you looked into Choicescript at all? It does a good job of allowing literary-type games, which are almost book-like but allow for choices and stats.

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-My IFDB name is Mathbrush.

Anyone can make interactive fiction; if you've made a game and need a review on IFDB, let me know!


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PostPosted: Fri Jul 28, 2017 2:39 am 
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Thanks Craig - I was thinking of using Twine. I do not know about Choicescript but I will look into it.

The way I see it, there would be opportunnities for the reader to click on several options to go to other parts of the story. I would need to have hidden stats (mostly variables) so that some choices are made automatically. I wanted to include the opportunity for a reader to get involved and immersed by carrying an inventory. It is nothing complicated and I can find my way around it as long as I can use variables. I will take a look at Choicescript anyway! Any good work to see in Choicescript, to give me an idea of what it can made?


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PostPosted: Fri Jul 28, 2017 8:27 am 
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You should try Choice of the Dragon and/or Creatures Such As We to see some of the possibilities.

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-My IFDB name is Mathbrush.

Anyone can make interactive fiction; if you've made a game and need a review on IFDB, let me know!


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PostPosted: Fri Jul 28, 2017 11:02 am 
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Joined: Tue Nov 08, 2011 8:11 am
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Location: US - Central
ChoiceScript sounds like a match. Stories are generally prose-heavy with high-level choices. The stats can be revealed or not. You can direct the reader to a bookmark based on a stat, or gray out unselectable choices if you want the player to be aware of them.

Also, CS has a new IDE that helped me a lot.
https://choicescriptide.github.io/about/

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PostPosted: Fri Jul 28, 2017 9:42 pm 
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Thank you guys I will definitely check these, in particular ChoiceScript! I will let you know what I think about it.


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PostPosted: Sat Jul 29, 2017 10:27 am 
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Joined: Fri Jul 28, 2017 9:04 am
Posts: 32
Long-time player, first-time author, here. Nice to meet you all! I am going to try to submit something for IFComp 2017.

Question: I just tried to make a post in "Inform 6 and 7 Development" but after submitting it I don't see it, and my profile says I have 0 posts. I'm guessing it's waiting for approval, or I don't have submission permissions because I'm new, or something? I tried looking at the FAQ, but it doesn't have many specifics on that point.

Thanks!


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