Hi,
I’m working on my own IF since a while now with my own game and scene format in XML.
I started thinking about making my own Tool (for personal use) to edit the interactive scenes of my game. I’d like to have a graph vision of my scene and be able to edit it interactively, a little like what Twine does, or like the node editor from Unreal.
I’m wondering what language/framework to use to code that. I was thinking about svg and JavaScript at first, but I’m afraid it will be kind of slow and messy for a big project. I know that the original Twine uses wxWidgets in Python and I was wondering if it was robust enough when a lot of elements are involved (I’m starting to have some pretty big scenes).
Would you have any ideas or any suggestion ?