Learning Unity for the sake of Ink

Say I want to learn enough Unity to build a wrapper for an Ink game. Say I’m new to Unity but not coding in general. What do I need to learn to get off the ground? What’s my course of study here?

See this, this, this, and for a sample project, see this.

There should be enough there for you to build and run the sample project.

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Adding to this thread in case useful: the Oxford/London IF Meetup had a workshop on this; Tea-Powered Games, who ran the workshop, have also shared their sample project here. See links and info here: twitter.com/teapoweredteam/stat … 4006180864

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It was actually a huge help, thank you.

I have been considering Unity and Ink as well. Thank you for the links.

v/r
Jeff

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