I have found a few problems following the walkthrough that could confuse players.
Anywhere it says to “take” something you usually have to use “get” as “take” is broken.
“Talk to women” doesn’t work. Use “Say hi to women”
A couple of walkthrough directions are wrong (but the correct direction is obvious).
This game is a fairly easy text adventure set in a Surreal/emotional dreamscape with a few objects to collect and a simple puzzle to solve in each stage.
It is a mostly solid effort with a few minor technical issues that seem to be the result of last minute additions to the ending causing unexpected problems earlier in the game which should have been picked up in a final run-through of the walkthough or by an experienced beta tester.
The biggest problem I had was the wooden instrument on the mountain.
Only by looking at the walkthrough could I discover that it had to be referred to as a horn!
I really wouldn’t call this “mostly solid.” In addition to how pervasive its implementation problems are, I felt it had larger structural issues, especially in the first dream sequence.